#ifndef RAGE_SOUND_READER_MP3_H #define RAGE_SOUND_READER_MP3_H #include "SDL_utils.h" #include "RageSoundReader_FileReader.h" #include "RageFile.h" struct madlib_t; class RageSoundReader_MP3: public SoundReader_FileReader { public: int SampleRate; int Channels; float OffsetFix; CString filename; RageFile file; madlib_t *mad; bool MADLIB_rewind(); int SetPosition_toc( int ms, bool Xing ); int SetPosition_hard( int ms ); int SetPosition_estimate( int ms ); int FindOffsetFix(); int fill_buffer(); int do_mad_frame_decode( bool headers_only=false ); int resync(); void synth_output(); int seek_stream_to_byte( int byte ); int handle_first_frame(); int GetLengthInternal( bool fast ); int GetLengthConst( bool fast ) const; public: OpenResult Open(CString filename); void Close(); int GetLength() const { return GetLengthConst(false); } int GetLength_Fast() const { return GetLengthConst(true); } int SetPosition_Accurate(int ms); int SetPosition_Fast(int ms); int Read(char *buf, unsigned len); int GetSampleRate() const { return SampleRate; } float GetOffsetFix() const { return OffsetFix; } RageSoundReader_MP3(); ~RageSoundReader_MP3(); RageSoundReader_MP3( const RageSoundReader_MP3 & ); /* not defined; don't use */ SoundReader *Copy() const; }; #endif