LuaFunction_Int( X##ToString, Lua##X##ToString(a1) ); LuaFunction_Str( StringTo##X, LuaStringTo##X(str) ); LuaFunction_NoArgs( CoinMode, CoinModeToString(PREFSMAN->m_CoinMode) ) LuaFunction_NoArgs( Premium, PremiumToString(PREFSMAN->m_Premium) ) LuaFunction_PlayerNumber( IsPlayerEnabled, GAMESTATE->IsPlayerEnabled(pn) ) LuaFunction_PlayerNumber( IsHumanPlayer, GAMESTATE->IsHumanPlayer(pn) ) LuaFunction_PlayerNumber( IsPlayerUsingProfile, PROFILEMAN->IsUsingProfile(pn) ) LuaFunction_PlayerNumber( IsWinner, GAMESTATE->GetStageResult(pn)==RESULT_WIN ) LuaFunction_NoArgs( IsCourseMode, GAMESTATE->IsCourseMode() ) LuaFunction_NoArgs( IsDemonstration, GAMESTATE->m_bDemonstrationOrJukebox ) LuaFunction_NoArgs( StageIndex, GAMESTATE->GetStageIndex() ) LuaFunction_NoArgs( NumStagesLeft, GAMESTATE->GetNumStagesLeft() ) LuaFunction_NoArgs( IsFinalStage, GAMESTATE->IsFinalStage() ) LuaFunction_NoArgs( IsExtraStage, GAMESTATE->IsExtraStage() ) LuaFunction_NoArgs( IsExtraStage2, GAMESTATE->IsExtraStage2() ) LuaFunction_NoArgs( CourseSongIndex, GAMESTATE->GetCourseSongIndex() ) LuaFunction_NoArgs( PlayModeName, PlayModeToString(GAMESTATE->m_PlayMode) ) LuaFunction_NoArgs( CurStyleName, CString( GAMESTATE->m_pCurStyle == NULL ? "none": GAMESTATE->GetCurrentStyle()->m_szName ) ) LuaFunction_NoArgs( GetNumPlayersEnabled, GAMESTATE->GetNumPlayersEnabled() ) LuaFunction_NoArgs( PlayerUsingBothSides, GAMESTATE->PlayerUsingBothSides() ) LuaFunction_NoArgs( GetEasiestNotesDifficulty, GAMESTATE->GetEasiestNotesDifficulty() ) LuaFunction_Str( GetEnv, GAMESTATE->m_mapEnv[str] ) LuaFunction_StrStr( SetEnv, GAMESTATE->m_mapEnv[str1] = str2 ) LuaFunction_NoArgs( CurSong, GAMESTATE->m_pCurSong ) LuaFunction_PlayerNumber( CurSteps, GAMESTATE->m_pCurSteps[pn] ) LuaFunction_NoArgs( MonthOfYear, GetLocalTime().tm_mon+1 ); LuaFunction_NoArgs( DayOfMonth, GetLocalTime().tm_mday ); LuaFunction_NoArgs( Hour, GetLocalTime().tm_hour ); LuaFunction_NoArgs( Minute, GetLocalTime().tm_min ); LuaFunction_NoArgs( Second, GetLocalTime().tm_sec ); LuaFunction_NoArgs( Year, GetLocalTime().tm_year+1900 ); LuaFunction_NoArgs( Weekday, GetLocalTime().tm_wday ); LuaFunction_NoArgs( DayOfYear, GetLocalTime().tm_yday ); LuaFunction_NoArgs( IsAnyPlayerUsingMemoryCard, IsAnyPlayerUsingMemoryCard() ) LuaFunction_NoArgs( IsNetConnected, NSMAN->useSMserver ) LuaFunction_NoArgs( IsNetSMOnline, NSMAN->isSMOnline ) LuaFunction_PlayerNumber( IsSMOnlineLoggedIn, NSMAN->isSMOLoggedIn[pn] ) LuaFunction_Str( Song, SONGMAN->FindSong( str ) ); LuaFunction_Song( SongFullDisplayTitle, p->GetFullDisplayTitle() ); LuaFunction_Steps( StepsMeter, p->GetMeter() ); LuaFunction_NoArgs( GetCurrentSongDisplayTitle, GetCurrentSongDisplayTitle() ) LuaFunction_NoArgs( GetCurrentSongDisplayArtist,GetCurrentSongDisplayArtist() ) LuaFunction_NoArgs( GetCurrentSongCredit, GetCurrentSongCredit() ) LuaFunction_NoArgs( GetCurrentStepsCredits, GetCurrentStepsCredits() ) LuaFunction_NoArgs( GetStagesPlayed, (int) g_vPlayedStageStats.size() ); LuaFunction_NoArgs( GetBestGrade, GetBestGrade() ); LuaFunction_NoArgs( GetWorstGrade, GetWorstGrade() ); LuaFunction_NoArgs( OnePassed, g_CurStageStats.OnePassed() ); LuaFunction_PlayerNumber( FullCombo, g_CurStageStats.m_player[pn].FullCombo() ) LuaFunction_PlayerNumber( MaxCombo, g_CurStageStats.m_player[pn].GetMaxCombo().cnt ) LuaFunction_PlayerNumber( GetGrade, g_CurStageStats.m_player[pn].GetGrade() ) LuaFunction_Str( Grade, StringToGrade(str) ); LuaFunction_IntInt( OneGotGrade, OneGotGrade( a1, (Grade) a2 ) ); LuaFunction_PlayerNumber( GetFinalGrade, GetFinalGrade(pn) ); LuaFunction_NoArgs( GetBestFinalGrade, GetBestFinalGrade() ); LuaFunction_Int( GradeToString, GradeToString((Grade)a1) )