#include "global.h" #include "NotesLoader.h" #include "NoteTypes.h" #include "GameManager.h" bool NotesLoader::Loadable( CString sPath ) { CStringArray list; GetApplicableFiles( sPath, list ); return !list.empty(); } void NotesLoader::GetMainAndSubTitlesFromFullTitle( const CString sFullTitle, CString &sMainTitleOut, CString &sSubTitleOut ) { const CString sLeftSeps[] = { " -", " ~", " (", " [" }; for( unsigned i=0; i