return Def.ActorFrame { LoadFont("Common Normal") .. { Text=GetLifeDifficulty(); AltText=""; InitCommand=cmd(horizalign,left;zoom,0.675); OnCommand=cmd(shadowlength,1); BeginCommand=function(self) self:settextf( Screen.String("LifeDifficulty"), "" ); end }; LoadFont("Common Normal") .. { Text=GetLifeDifficulty(); AltText=""; InitCommand=cmd(x,136;zoom,0.675;halign,0); OnCommand=cmd(shadowlength,1;skewx,-0.125); }; };