return Def.ActorFrame { --[[ LoadActor(THEME:GetPathG("ScreenTitleMenu","PreferenceFrame")) .. { OnCommand=function(self) if GetLifeDifficulty() < 3 then (cmd(diffuseshift;effectcolor1,Color("Blue");effectcolor2,ColorDarkTone(Color("Blue"));effectperiod,1.25))(self); elseif GetLifeDifficulty() > 3 then (cmd(diffuseshift;effectcolor1,Color("Red");effectcolor2,ColorDarkTone(Color("Red"));effectperiod,1.25))(self); else (cmd(diffuse,Color("Orange");diffusetopedge,Color("Yellow")))(self); end; end; }; --]] LoadFont("Common Normal") .. { Text=GetLifeDifficulty(); AltText=""; InitCommand=cmd(x,-72;horizalign,left;zoom,0.5); OnCommand=cmd(shadowlength,1); BeginCommand=function(self) self:settextf( Screen.String("LifeDifficulty"), "" ); end }; LoadFont("Common Normal") .. { Text=GetLifeDifficulty(); AltText=""; InitCommand=cmd(x,72*0.75;zoom,0.875); OnCommand=cmd(shadowlength,1;skewx,-0.125); }; };