local t = Def.ActorFrame {}; t[#t+1] = Def.ActorFrame { Def.Quad { InitCommand=cmd(vertalign,bottom;zoomto,SCREEN_WIDTH,5;addy,-50;diffuse,Color("Black");fadetop,1;diffusealpha,0.8); }; }; t[#t+1] = Def.ActorFrame { Def.Quad { InitCommand=cmd(vertalign,bottom;zoomto,SCREEN_WIDTH,50;); OnCommand=function(self) self:diffuse(ColorMidTone(ScreenColor(SCREENMAN:GetTopScreen():GetName()))) self:diffusetopedge(ColorDarkTone(ScreenColor(SCREENMAN:GetTopScreen():GetName()))):diffusealpha(0.8) end; }; }; return t;