#include "global.h" #include "Character.h" #include "IniFile.h" #include "RageUtil.h" bool Character::Load( CString sCharDir ) { // Save character directory if( sCharDir.Right(1) != "/" ) sCharDir += "/"; m_sCharDir = sCharDir; // Save character name vector as; split( sCharDir, "/", as ); m_sName = as.back(); // Save attacks IniFile ini; if( !ini.ReadFile( sCharDir+"character.ini" ) ) return false; for( int i=0; i