#ifndef SCREEN_RANKING_H #define SCREEN_RANKING_H #include "ScreenAttract.h" #include "GameConstantsAndTypes.h" // for NUM_RANKING_LINES #include "Sprite.h" #include "BitmapText.h" #include "Banner.h" #include "ListDisplay.h" #include "ActorUtil.h" class Course; class Song; class Trail; enum PageType { PAGE_TYPE_CATEGORY, PAGE_TYPE_TRAIL, PAGE_TYPE_ALL_STEPS, PAGE_TYPE_ALL_COURSES, NUM_PAGE_TYPES }; #define FOREACH_PageType( pt ) FOREACH_ENUM( PageType, NUM_PAGE_TYPES, pt ) const CString& PageTypeToString( PageType pt ); class ScreenRanking : public ScreenAttract { public: ScreenRanking( CString sName ); ~ScreenRanking(); void HandleScreenMessage( const ScreenMessage SM ); protected: struct PageToShow { PageToShow() { pCourse = NULL; pTrail = NULL; } PageType type; int colorIndex; StepsType nt; RankingCategory category; Course* pCourse; Trail* pTrail; }; float SetPage( PageToShow pts ); void TweenPageOnScreen(); void TweenPageOffScreen(); Banner m_Banner; // for course Sprite m_sprBannerFrame; // for course BitmapText m_textCourseTitle; // for course BitmapText m_textCategory; // for category BitmapText m_textStepsType; // for category, course, all_steps AutoActor m_sprPageType; Sprite m_sprBullets[NUM_RANKING_LINES]; // for category and course BitmapText m_textNames[NUM_RANKING_LINES]; // for category and course BitmapText m_textScores[NUM_RANKING_LINES]; // for category and course BitmapText m_textPoints[NUM_RANKING_LINES]; // for course BitmapText m_textTime[NUM_RANKING_LINES]; // for course AutoActor m_sprDifficulty[NUM_DIFFICULTIES]; // for all_steps struct StepsScoreRowItem : public ActorFrame // for all_steps { Song *m_pSong; Sprite m_sprSongFrame; BitmapText m_textSongTitle; BitmapText m_textStepsScore[NUM_DIFFICULTIES]; }; vector m_vpStepsScoreRowItem; // for all_steps ListDisplay m_ListScoreRowItems; AutoActor m_sprCourseDifficulty[NUM_DIFFICULTIES]; // for all_courses struct CourseScoreRowItem : public ActorFrame // for all_steps { Course *m_pCourse; Sprite m_sprSongFrame; BitmapText m_textSongTitle; BitmapText m_textStepsScore[NUM_DIFFICULTIES]; }; vector m_vpCourseScoreRowItem; // for all_courses ListDisplay m_ListCourseRowItems; vector m_vPagesToShow; vector m_vDiffsToShow; }; #endif /* * (c) 2001-2004 Chris Danford, Ben Nordstrom * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */