local gc = Var("GameCommand"); -- local t = Def.ActorFrame {}; -- t[#t+1] = Def.ActorFrame { Def.Quad { InitCommand=cmd(zoomto,96,24;diffuse,Color.White); GainFocusCommand=cmd(diffuseshift;effectcolor2,Color.White;effectcolor1,Color.Blue); LoseFocusCommand=cmd(stopeffect;); DisabledCommand=cmd(stopeffect;diffuse,color("0.5,0.5,0.5,1")); EnabledCommand=cmd(stopeffect;diffuse,Color.White); }; -- LoadFont("Common Normal") .. { Text=gc:GetText(); InitCommand=cmd(diffuse,Color.Black;zoom,0.675); }; }; return t