// ============================================================================= // FILE: StdString.h // AUTHOR: Joe O'Leary (with outside help noted in comments) // REMARKS: // This header file declares the CStdStr template. This template derives // the Standard C++ Library basic_string<> template and add to it the // the following conveniences: // - The full MFC CString set of functions (including implicit cast) // - writing to/reading from COM IStream interfaces // - Functional objects for use in STL algorithms // // From this template, we intstantiate two classes: CStdStringA and // CStdStringW. The name "CStdString" is just a #define of one of these, // based upone the _UNICODE macro setting // // This header also declares our own version of the MFC/ATL UNICODE-MBCS // conversion macros. Our version looks exactly like the Microsoft's to // facilitate portability. // // NOTE: // If you you use this in an MFC or ATL build, you should include either // afx.h or atlbase.h first, as appropriate. // // PEOPLE WHO HAVE CONTRIBUTED TO THIS CLASS: // // Several people have helped me iron out problems and othewise improve // this class. OK, this is a long list but in my own defense, this code // has undergone two major rewrites. Many of the improvements became // necessary after I rewrote the code as a template. Others helped me // improve the CString facade. // // Anyway, these people are (in chronological order): // // - Pete the Plumber (???) // - Julian Selman // - Chris (of Melbsys) // - Dave Plummer // - John C Sipos // - Chris Sells // - Nigel Nunn // - Fan Xia // - Matthew Williams // - Carl Engman // - Mark Zeren // - Craig Watson // - Rich Zuris // - Karim Ratib // - Chris Conti // - Baptiste Lepilleur // - Greg Pickles // - Jim Cline // - Jeff Kohn // - Todd Heckel // - Ullrich Pollähne // - Joe Vitaterna // - Joe Woodbury // - Aaron (no last name) // - Joldakowski (???) // - Scott Hathaway // - Eric Nitzche // - Pablo Presedo // - Farrokh Nejadlotfi // - Jason Mills // - Igor Kholodov // - Mike Crusader // - John James // - Wang Haifeng // - Tim Dowty // - Arnt Witteveen // // REVISION HISTORY // 2002-JUN-26 - Thanks to Arnt Witteveen for pointing out that I was using // static_cast<> in a place in which I should have been using // reinterpret_cast<> (the ctor for unsigned char strings). // That's what happens when I don't unit-test properly! // Arnt also noticed that CString was silently correcting the // 'nCount' argument to Left() and Right() where CStdString was // not (and crashing if it was bad). That is also now fixed! // 2002-FEB-25 - Thanks to Tim Dowty for pointing out (and giving me the fix // for) a conversion problem with non-ASCII MBCS characters. // CStdString is now used in my favorite commercial MP3 player! // 2001-DEC-06 - Thanks to Wang Haifeng for spotting a problem in one of the // assignment operators (for _bstr_t) that would cause compiler // errors when refcounting protection was turned off. // 2001-NOV-27 - Remove calls to operator!= which involve reverse_iterators // due to a conflict with the rel_ops operator!=. Thanks to // John James for pointing this out. // 2001-OCT-29 - Added a minor range checking fix for the Mid function to // make it as forgiving as CString's version is. Thanks to // Igor Kholodov for noticing this. // - Added a specialization of std::swap for CStdString. Thanks // to Mike Crusader for suggesting this! It's commented out // because you're not supposed to inject your own code into the // 'std' namespace. But if you don't care about that, it's // there if you want it // - Thanks to Jason Mills for catching a case where CString was // more forgiving in the Delete() function than I was. // 2001-JUN-06 - I was violating the Standard name lookup rules stated // in [14.6.2(3)]. None of the compilers I've tried so // far apparently caught this but HP-UX aCC 3.30 did. The // fix was to add 'this->' prefixes in many places. // Thanks to Farrokh Nejadlotfi for this! // // 2001-APR-27 - StreamLoad was calculating the number of BYTES in one // case, not characters. Thanks to Pablo Presedo for this. // // 2001-FEB-23 - Replace() had a bug which caused infinite loops if the // source string was empty. Fixed thanks to Eric Nitzsche. // // 2001-FEB-23 - Scott Hathaway was a huge help in providing me with the // ability to build CStdString on Sun Unix systems. He // sent me detailed build reports about what works and what // does not. If CStdString compiles on your Unix box, you // can thank Scott for it. // // 2000-DEC-29 - Joldakowski noticed one overload of Insert failed to do // range check as CString's does. Now fixed -- thanks! // // 2000-NOV-07 - Aaron pointed out that I was calling static member // functions of char_traits via a temporary. This was not // technically wrong, but it was unnecessary and caused // problems for poor old buggy VC5. Thanks Aaron! // // 2000-JUL-11 - Joe Woodbury noted that the CString::Find docs don't match // what the CString::Find code really ends up doing. I was // trying to match the docs. Now I match the CString code // - Joe also caught me truncating strings for GetBuffer() calls // when the supplied length was less than the current length. // // 2000-MAY-25 - Better support for STLPORT's Standard library distribution // - Got rid of the NSP macro - it interfered with Koenig lookup // - Thanks to Joe Woodbury for catching a TrimLeft() bug that // I introduced in January. Empty strings were not getting // trimmed // // 2000-APR-17 - Thanks to Joe Vitaterna for pointing out that ReverseFind // is supposed to be a const function. // // 2000-MAR-07 - Thanks to Ullrich Pollähne for catching a range bug in one // of the overloads of assign. // // 2000-FEB-01 - You can now use CStdString on the Mac with CodeWarrior! // Thanks to Todd Heckel for helping out with this. // // 2000-JAN-23 - Thanks to Jim Cline for pointing out how I could make the // Trim() function more efficient. // - Thanks to Jeff Kohn for prompting me to find and fix a typo // in one of the addition operators that takes _bstr_t. // - Got rid of the .CPP file - you only need StdString.h now! // // 1999-DEC-22 - Thanks to Greg Pickles for helping me identify a problem // with my implementation of CStdString::FormatV in which // resulting string might not be properly NULL terminated. // // 1999-DEC-06 - Chris Conti pointed yet another basic_string<> assignment // bug that MS has not fixed. CStdString did nothing to fix // it either but it does now! The bug was: create a string // longer than 31 characters, get a pointer to it (via c_str()) // and then assign that pointer to the original string object. // The resulting string would be empty. Not with CStdString! // // 1999-OCT-06 - BufferSet was erasing the string even when it was merely // supposed to shrink it. Fixed. Thanks to Chris Conti. // - Some of the Q172398 fixes were not checking for assignment- // to-self. Fixed. Thanks to Baptiste Lepilleur. // // 1999-AUG-20 - Improved Load() function to be more efficient by using // SizeOfResource(). Thanks to Rich Zuris for this. // - Corrected resource ID constructor, again thanks to Rich. // - Fixed a bug that occurred with UNICODE characters above // the first 255 ANSI ones. Thanks to Craig Watson. // - Added missing overloads of TrimLeft() and TrimRight(). // Thanks to Karim Ratib for pointing them out // // 1999-JUL-21 - Made all calls to GetBuf() with no args check length first. // // 1999-JUL-10 - Improved MFC/ATL independence of conversion macros // - Added SS_NO_REFCOUNT macro to allow you to disable any // reference-counting your basic_string<> impl. may do. // - Improved ReleaseBuffer() to be as forgiving as CString. // Thanks for Fan Xia for helping me find this and to // Matthew Williams for pointing it out directly. // // 1999-JUL-06 - Thanks to Nigel Nunn for catching a very sneaky bug in // ToLower/ToUpper. They should call GetBuf() instead of // data() in order to ensure the changed string buffer is not // reference-counted (in those implementations that refcount). // // 1999-JUL-01 - Added a true CString facade. Now you can use CStdString as // a drop-in replacement for CString. If you find this useful, // you can thank Chris Sells for finally convincing me to give // in and implement it. // - Changed operators << and >> (for MFC CArchive) to serialize // EXACTLY as CString's do. So now you can send a CString out // to a CArchive and later read it in as a CStdString. I have // no idea why you would want to do this but you can. // // 1999-JUN-21 - Changed the CStdString class into the CStdStr template. // - Fixed FormatV() to correctly decrement the loop counter. // This was harmless bug but a bug nevertheless. Thanks to // Chris (of Melbsys) for pointing it out // - Changed Format() to try a normal stack-based array before // using to _alloca(). // - Updated the text conversion macros to properly use code // pages and to fit in better in MFC/ATL builds. In other // words, I copied Microsoft's conversion stuff again. // - Added equivalents of CString::GetBuffer, GetBufferSetLength // - a Trim() function that combines TrimRight() and TrimLeft(). // // 1999-MAR-13 - Corrected the "NotSpace" functional object to use _istpace() // instead of _isspace() Thanks to Dave Plummer for this. // // 1999-FEB-26 - Removed errant line (left over from testing) that #defined // _MFC_VER. Thanks to John C Sipos for noticing this. // // 1999-FEB-03 - Fixed a bug in a rarely-used overload of operator+() that // caused infinite recursion and stack overflow // - Added member functions to simplify the process of // persisting CStdStrings to/from DCOM IStream interfaces // - Added functional objects (e.g. StdStringLessNoCase) that // allow CStdStrings to be used as keys STL map objects with // case-insensitive comparison // - Added array indexing operators (i.e. operator[]). I // originally assumed that these were unnecessary and would be // inherited from basic_string. However, without them, Visual // C++ complains about ambiguous overloads when you try to use // them. Thanks to Julian Selman to pointing this out. // // 1998-FEB-?? - Added overloads of assign() function to completely account // for Q172398 bug. Thanks to "Pete the Plumber" for this // // 1998-FEB-?? - Initial submission // // COPYRIGHT: // 1999 Joseph M. O'Leary. This code is free. Use it anywhere you want. // Rewrite it, restructure it, whatever. Please don't blame me if it makes // your $30 billion dollar satellite explode in orbit. If you redistribute // it in any form, I'd appreciate it if you would leave this notice here. // // If you find any bugs, please let me know: // // jmoleary@earthlink.net // http://home.earthlink.net/~jmoleary // ============================================================================= // Turn off browser references // Turn off unavoidable compiler warnings #if defined(_MSC_VER) && (_MSC_VER > 1100) #pragma component(browser, off, references, "CStdString") #pragma warning (push) #pragma warning (disable : 4290) // C++ Exception Specification ignored #pragma warning (disable : 4127) // Conditional expression is constant #pragma warning (disable : 4097) // typedef name used as synonym for class name #pragma warning (disable : 4512) // assignment operator could not be generated #endif #ifndef STDSTRING_H #define STDSTRING_H // In non-Visual C++ and/or non-Win32 builds, we can't use some cool stuff. #if !defined(_MSC_VER) || !defined(_WIN32) || defined(_XBOX) #define SS_ANSI #endif // If they want us to use only standard C++ stuff (no Win32 stuff) typedef const char* PCSTR; typedef char* PSTR; typedef char TCHAR; // Standard headers needed #include // basic_string #include // for_each, etc. #include // for StdStringLessNoCase, et al #ifndef SS_ANSI #include // _alloca #endif // First define the conversion helper functions. We define these regardless of // any preprocessor macro settings since their names won't collide. #include #ifdef SS_ANSI // Are we doing things the standard, non-Win32 way?... // Not sure if we need all these headers. I believe ANSI says we do. #include #include #include #ifndef va_start #include #endif #endif // #ifndef SS_ANSI // a very shorthand way of applying the fix for KB problem Q172398 // (basic_string assignment bug) #if defined ( _MSC_VER ) && ( _MSC_VER < 1200 ) #define Q172398(x) (x).erase() #else #define Q172398(x) #endif // ============================================================================= // INLINE FUNCTIONS ON WHICH CSTDSTRING RELIES // // Usually for generic text mapping, we rely on preprocessor macro definitions // to map to string functions. However the CStdStr<> template cannot use // macro-based generic text mappings because its character types do not get // resolved until template processing which comes AFTER macro processing. In // other words, UNICODE is of little help to us in the CStdStr template // // Therefore, to keep the CStdStr declaration simple, we have these inline // functions. The template calls them often. Since they are inline (and NOT // exported when this is built as a DLL), they will probably be resolved away // to nothing. // // Without these functions, the CStdStr<> template would probably have to broken // out into two, almost identical classes. Either that or it would be a huge, // convoluted mess, with tons of "if" statements all over the place checking the // size of template parameter CT. // // In several cases, you will see two versions of each function. One version is // the more portable, standard way of doing things, while the other is the // non-standard, but often significantly faster Visual C++ way. // ============================================================================= // ----------------------------------------------------------------------------- // sslen: strlen/wcslen wrappers // ----------------------------------------------------------------------------- template inline int sslen(const CT* pT) { return 0 == pT ? 0 : std::basic_string::traits_type::length(pT); } inline int sslen(const std::string& s) { return s.length(); } // ----------------------------------------------------------------------------- // sstolower/sstoupper -- convert characters to upper/lower case // ----------------------------------------------------------------------------- //inline char sstoupper(char ch) { return (char)::toupper(ch); } //inline char sstolower(char ch) { return (char)::tolower(ch); } /* Our strings are UTF-8; instead of having to play around with locales, * let's just manually toupper ASCII only. If we really want to play with * Unicode cases, we can do it ourself in RageUtil. */ inline char sstoupper(char ch) { return (ch >= 'a' && ch <= 'z')? char(ch + 'A' - 'a'): ch; } inline char sstolower(char ch) { return (ch >= 'A' && ch <= 'Z')? char(ch + 'a' - 'A'): ch; } // ----------------------------------------------------------------------------- // ssasn: assignment functions -- assign "sSrc" to "sDst" // ----------------------------------------------------------------------------- typedef std::string::size_type SS_SIZETYPE; // just for shorthand, really typedef std::string::pointer SS_PTRTYPE; inline void ssasn(std::string& sDst, const std::string& sSrc) { if ( sDst.c_str() != sSrc.c_str() ) { sDst.erase(); sDst.assign(sSrc); } } inline void ssasn(std::string& sDst, PCSTR pA) { // Watch out for NULLs, as always. if ( 0 == pA ) { sDst.erase(); } // If pA actually points to part of sDst, we must NOT erase(), but // rather take a substring else if ( pA >= sDst.c_str() && pA <= sDst.c_str() + sDst.size() ) { sDst =sDst.substr(static_cast(pA-sDst.c_str())); } // Otherwise (most cases) apply the assignment bug fix, if applicable // and do the assignment else { Q172398(sDst); sDst.assign(pA); } } inline void ssasn(std::string& sDst, const int nNull) { sDst.erase(); } #undef StrSizeType // ----------------------------------------------------------------------------- // ssadd: string object concatenation -- add second argument to first // ----------------------------------------------------------------------------- inline void ssadd(std::string& sDst, const std::string& sSrc) { if ( &sDst == &sSrc ) sDst.reserve(2*sDst.size()); sDst.append(sSrc.c_str()); } inline void ssadd(std::string& sDst, PCSTR pA) { if ( pA ) { // If the string being added is our internal string or a part of our // internal string, then we must NOT do any reallocation without // first copying that string to another object (since we're using a // direct pointer) if ( pA >= sDst.c_str() && pA <= sDst.c_str()+sDst.length()) { if ( sDst.capacity() <= sDst.size()+sslen(pA) ) sDst.append(std::string(pA)); else sDst.append(pA); } else { sDst.append(pA); } } } // ----------------------------------------------------------------------------- // ssicmp: comparison (case insensitive ) // ----------------------------------------------------------------------------- #ifdef SS_ANSI template inline int ssicmp(const CT* pA1, const CT* pA2) { CT f; CT l; do { f = sstolower(*(pA1++)); l = sstolower(*(pA2++)); } while ( (f) && (f == l) ); return (int)(f - l); } #else inline long sscmp(PCSTR pA1, PCSTR pA2) { return strcmp(pA1, pA2); } inline long ssicmp(PCSTR pA1, PCSTR pA2) { return _stricmp(pA1, pA2); } #endif // ----------------------------------------------------------------------------- // ssupr/sslwr: Uppercase/Lowercase conversion functions // ----------------------------------------------------------------------------- // #ifdef SS_ANSI template inline void sslwr(CT* pT, size_t nLen) { for ( CT* p = pT; static_cast(p - pT) < nLen; ++p) *p = (CT)sstolower(*p); } template inline void ssupr(CT* pT, size_t nLen) { for ( CT* p = pT; static_cast(p - pT) < nLen; ++p) *p = (CT)sstoupper(*p); } #if 0 // #else // #else we must be on Win32 #ifdef _MBCS inline void ssupr(PSTR pA, size_t /*nLen*/) { _mbsupr((unsigned char *)pA); } inline void sslwr(PSTR pA, size_t /*nLen*/) { _mbslwr((unsigned char *)pA); } #else inline void ssupr(PSTR pA, size_t /*nLen*/) { _strupr(pA); } inline void sslwr(PSTR pA, size_t /*nLen*/) { _strlwr(pA); } #endif // #endif // #ifdef SS_ANSI #endif // ----------------------------------------------------------------------------- // vsprintf/vswprintf or _vsnprintf/_vsnwprintf equivalents. In standard // builds we can't use _vsnprintf/_vsnwsprintf because they're MS extensions. // ----------------------------------------------------------------------------- #ifdef SS_ANSI inline int ssvsprintf(PSTR pA, size_t nCount, PCSTR pFmtA, va_list vl) { #if defined(_XBOX) return _vsnprintf(pA, nCount, pFmtA, vl); #else return vsnprintf(pA, nCount, pFmtA, vl); #endif } #else inline int ssnprintf(PSTR pA, size_t nCount, PCSTR pFmtA, va_list vl) { return _vsnprintf(pA, nCount, pFmtA, vl); } #endif // Now we can define the template (finally!) // ============================================================================= // TEMPLATE: CStdStr // template class CStdStr : public std::basic_string // // REMARKS: // This template derives from basic_string and adds some MFC CString- // like functionality // // Basically, this is my attempt to make Standard C++ library strings as // easy to use as the MFC CString class. // // Note that although this is a template, it makes the assumption that the // template argument (CT, the character type) is either char or wchar_t. // ============================================================================= //#define CStdStr _SS // avoid compiler warning 4786 template class CStdStr; template inline CStdStr operator+(const CStdStr& str1, const CStdStr& str2) { CStdStr strRet(str1); strRet.append(str2); return strRet; } template inline CStdStr operator+(const CStdStr& str, CT t) { // this particular overload is needed for disabling reference counting // though it's only an issue from line 1 to line 2 CStdStr strRet(str); // 1 strRet.append(1, t); // 2 return strRet; } template inline CStdStr operator+(const CStdStr& str, PCSTR pA) { return CStdStr(str) + CStdStr(pA); } template inline CStdStr operator+(PCSTR pA, const CStdStr& str) { CStdStr strRet(pA); strRet.append(str); return strRet; } template class CStdStr : public std::basic_string { // Typedefs for shorter names. Using these names also appears to help // us avoid some ambiguities that otherwise arise on some platforms typedef typename std::basic_string MYBASE; // my base class typedef CStdStr MYTYPE; // myself typedef typename MYBASE::const_pointer PCMYSTR; // PCSTR typedef typename MYBASE::pointer PMYSTR; // PSTR typedef typename MYBASE::iterator MYITER; // my iterator type typedef typename MYBASE::const_iterator MYCITER; // you get the idea... typedef typename MYBASE::reverse_iterator MYRITER; typedef typename MYBASE::size_type MYSIZE; typedef typename MYBASE::value_type MYVAL; typedef typename MYBASE::allocator_type MYALLOC; public: // CStdStr inline constructors CStdStr() { } CStdStr(const MYTYPE& str) : MYBASE(str) { } CStdStr(const std::string& str) { ssasn(*this, str); } CStdStr(PCMYSTR pT, MYSIZE n) : MYBASE(pT, n) { } CStdStr(PCSTR pA) { *this = pA; } CStdStr(MYCITER first, MYCITER last) : MYBASE(first, last) { } CStdStr(MYSIZE nSize, MYVAL ch, const MYALLOC& al=MYALLOC()) : MYBASE(nSize, ch, al) { } // CStdStr inline assignment operators -- the ssasn function now takes care // of fixing the MSVC assignment bug (see knowledge base article Q172398). MYTYPE& operator=(const MYTYPE& str) { ssasn(*this, str); return *this; } MYTYPE& operator=(const std::string& str) { ssasn(*this, str); return *this; } MYTYPE& operator=(PCSTR pA) { ssasn(*this, pA); return *this; } MYTYPE& operator=(CT t) { Q172398(*this); this->assign(1, t); return *this; } // Overloads also needed to fix the MSVC assignment bug (KB: Q172398) // *** Thanks to Pete The Plumber for catching this one *** // They also are compiled if you have explicitly turned off refcounting #if ( defined(_MSC_VER) && ( _MSC_VER < 1200 ) ) MYTYPE& assign(const MYTYPE& str) { ssasn(*this, str); return *this; } MYTYPE& assign(const MYTYPE& str, MYSIZE nStart, MYSIZE nChars) { // This overload of basic_string::assign is supposed to assign up to // or the NULL terminator, whichever comes first. Since we // are about to call a less forgiving overload (in which // must be a valid length), we must adjust the length here to a safe // value. Thanks to Ullrich Pollähne for catching this bug nChars = min(nChars, str.length() - nStart); // Watch out for assignment to self if ( this == &str ) { MYTYPE strTemp(str.c_str()+nStart, nChars); MYBASE::assign(strTemp); } else { Q172398(*this); MYBASE::assign(str.c_str()+nStart, nChars); } return *this; } MYTYPE& assign(const MYBASE& str) { ssasn(*this, str); return *this; } MYTYPE& assign(const MYBASE& str, MYSIZE nStart, MYSIZE nChars) { // This overload of basic_string::assign is supposed to assign up to // or the NULL terminator, whichever comes first. Since we // are about to call a less forgiving overload (in which // must be a valid length), we must adjust the length here to a safe // value. Thanks to Ullrich Pollähne for catching this bug nChars = min(nChars, str.length() - nStart); // Watch out for assignment to self if ( this == &str ) // watch out for assignment to self { MYTYPE strTemp(str.c_str() + nStart, nChars); MYBASE::assign(strTemp); } else { Q172398(*this); MYBASE::assign(str.c_str()+nStart, nChars); } return *this; } MYTYPE& assign(const CT* pC, MYSIZE nChars) { // Q172398 only fix -- erase before assigning, but not if we're // assigning from our own buffer #if defined ( _MSC_VER ) && ( _MSC_VER < 1200 ) if ( !this->empty() && ( pC < this->data() || pC > this->data() + this->capacity() ) ) { this->erase(); } #endif MYBASE::assign(pC, nChars); return *this; } MYTYPE& assign(MYSIZE nChars, MYVAL val) { Q172398(*this); MYBASE::assign(nChars, val); return *this; } MYTYPE& assign(const CT* pT) { return this->assign(pT, MYBASE::traits_type::length(pT)); } MYTYPE& assign(MYCITER iterFirst, MYCITER iterLast) { #if defined ( _MSC_VER ) && ( _MSC_VER < 1200 ) // Q172398 fix. don't call erase() if we're assigning from ourself if ( iterFirst < this->begin() || iterFirst > this->begin() + this->size() ) this->erase() #endif this->replace(this->begin(), this->end(), iterFirst, iterLast); return *this; } #endif // ------------------------------------------------------------------------- // CStdStr inline concatenation. // ------------------------------------------------------------------------- MYTYPE& operator+=(const MYTYPE& str) { ssadd(*this, str); return *this; } MYTYPE& operator+=(const std::string& str) { ssadd(*this, str); return *this; } MYTYPE& operator+=(PCSTR pA) { ssadd(*this, pA); return *this; } MYTYPE& operator+=(CT t) { this->append(1, t); return *this; } // addition operators -- global friend functions. #if defined(_MSC_VER) && _MSC_VER < 1300 /* VC6, not VC7 */ /* work around another stupid vc6 bug */ #define EMP_TEMP #else #define EMP_TEMP <> #endif friend MYTYPE operator+ EMP_TEMP(const MYTYPE& str1, const MYTYPE& str2); friend MYTYPE operator+ EMP_TEMP(const MYTYPE& str, CT t); friend MYTYPE operator+ EMP_TEMP(const MYTYPE& str, PCSTR sz); friend MYTYPE operator+ EMP_TEMP(PCSTR pA, const MYTYPE& str); // ------------------------------------------------------------------------- // Case changing functions // ------------------------------------------------------------------------- // ------------------------------------------------------------------------- MYTYPE& ToUpper() { // Strictly speaking, this would be about the most portable way // std::transform(begin(), // end(), // begin(), // std::bind2nd(SSToUpper(), std::locale())); // But practically speaking, this works faster if ( !this->empty() ) ssupr(GetBuf(), this->size()); return *this; } MYTYPE& ToLower() { // Strictly speaking, this would be about the most portable way // std::transform(begin(), // end(), // begin(), // std::bind2nd(SSToLower(), std::locale())); // But practically speaking, this works faster if ( !this->empty() ) sslwr(GetBuf(), this->size()); return *this; } // ------------------------------------------------------------------------- // CStdStr -- Direct access to character buffer. In the MS' implementation, // the at() function that we use here also calls _Freeze() providing us some // protection from multithreading problems associated with ref-counting. // ------------------------------------------------------------------------- CT* GetBuf(int nMinLen=-1) { if ( static_cast(this->size()) < nMinLen ) this->resize(static_cast(nMinLen)); return this->empty() ? const_cast(this->data()) : &(this->at(0)); } void RelBuf(int nNewLen=-1) { this->resize(static_cast(nNewLen > -1 ? nNewLen : sslen(this->c_str()))); } // ------------------------------------------------------------------------- // FUNCTION: CStdStr::Format // void _cdecl Formst(CStdStringA& PCSTR szFormat, ...) // void _cdecl Format(PCSTR szFormat); // // DESCRIPTION: // This function does sprintf/wsprintf style formatting on CStdStringA // objects. It looks a lot like MFC's CString::Format. Some people // might even call this identical. Fortunately, these people are now // dead. // // PARAMETERS: // nId - ID of string resource holding the format string // szFormat - a PCSTR holding the format specifiers // argList - a va_list holding the arguments for the format specifiers. // // RETURN VALUE: None. // ------------------------------------------------------------------------- // formatting (using wsprintf style formatting) // If they want a Format() function that safely handles string objects // without casting void Format(const CT* szFmt, ...) { va_list argList; va_start(argList, szFmt); FormatV(szFmt, argList); va_end(argList); } #define MAX_FMT_TRIES 5 // #of times we try #define FMT_BLOCK_SIZE 2048 // # of bytes to increment per try #define BUFSIZE_1ST 256 #define BUFSIZE_2ND 512 #define STD_BUF_SIZE 1024 // an efficient way to add formatted characters to the string. You may only // add up to STD_BUF_SIZE characters at a time, though void AppendFormatV(const CT* szFmt, va_list argList) { CT szBuf[STD_BUF_SIZE]; #ifdef SS_ANSI int nLen = ssvsprintf(szBuf, STD_BUF_SIZE-1, szFmt, argList); #else int nLen = ssnprintf(szBuf, STD_BUF_SIZE-1, szFmt, argList); #endif if ( 0 < nLen ) this->append(szBuf, nLen); } // ------------------------------------------------------------------------- // FUNCTION: FormatV // void FormatV(PCSTR szFormat, va_list, argList); // // DESCRIPTION: // This function formats the string with sprintf style format-specs. // It makes a general guess at required buffer size and then tries // successively larger buffers until it finds one big enough or a // threshold (MAX_FMT_TRIES) is exceeded. // // PARAMETERS: // szFormat - a PCSTR holding the format of the output // argList - a Microsoft specific va_list for variable argument lists // // RETURN VALUE: // ------------------------------------------------------------------------- void FormatV(const CT* szFormat, va_list argList) { #ifdef SS_ANSI int nChars = FMT_BLOCK_SIZE; int nTry = 1; do { // Grow more than linearly (e.g. 512, 1536, 3072, etc) char *buf = GetBuffer(nChars); int nUsed = ssvsprintf(buf, nChars-1, szFormat, argList); /* -1 means "not enough, try harder"; > nChars is telling us how * much. */ if(nUsed > nChars) { nChars = nUsed + 1; ReleaseBuffer(); continue; } if(nUsed == -1) { nChars += ((nTry+1) * FMT_BLOCK_SIZE); ReleaseBuffer(); continue; } /* OK */ ReleaseBuffer(nUsed); break; } while ( nTry++ < MAX_FMT_TRIES ); #else CT* pBuf = NULL; int nChars = 1; int nUsed = 0; size_type nActual = 0; int nTry = 0; do { // Grow more than linearly (e.g. 512, 1536, 3072, etc) nChars += ((nTry+1) * FMT_BLOCK_SIZE); pBuf = reinterpret_cast(_alloca(sizeof(CT)*nChars)); nUsed = ssnprintf(pBuf, nChars-1, szFormat, argList); // Ensure proper NULL termination. nActual = nUsed == -1 ? nChars-1 : min(nUsed, nChars-1); pBuf[nActual+1]= '\0'; } while ( nUsed < 0 && nTry++ < MAX_FMT_TRIES ); // assign whatever we managed to format this->assign(pBuf, nActual); #endif } // ------------------------------------------------------------------------- // CString Facade Functions: // // The following methods are intended to allow you to use this class as a // drop-in replacement for CString. // ------------------------------------------------------------------------- int CompareNoCase(PCMYSTR szThat) const { return ssicmp(this->c_str(), szThat); } int Find(CT ch) const { MYSIZE nIdx = this->find_first_of(ch); return static_cast(MYBASE::npos == nIdx ? -1 : nIdx); } int Find(PCMYSTR szSub) const { MYSIZE nIdx = this->find(szSub); return static_cast(MYBASE::npos == nIdx ? -1 : nIdx); } int Find(CT ch, int nStart) const { // CString::Find docs say add 1 to nStart when it's not zero // CString::Find code doesn't do that however. We'll stick // with what the code does MYSIZE nIdx = this->find_first_of(ch, static_cast(nStart)); return static_cast(MYBASE::npos == nIdx ? -1 : nIdx); } int Find(PCMYSTR szSub, int nStart) const { // CString::Find docs say add 1 to nStart when it's not zero // CString::Find code doesn't do that however. We'll stick // with what the code does MYSIZE nIdx = this->find(szSub, static_cast(nStart)); return static_cast(MYBASE::npos == nIdx ? -1 : nIdx); } // ------------------------------------------------------------------------- // GetXXXX -- Direct access to character buffer // ------------------------------------------------------------------------- CT* GetBuffer(int nMinLen=-1) { return GetBuf(nMinLen); } // GetLength() -- MFC docs say this is the # of BYTES but // in truth it is the number of CHARACTERs (chars or wchar_ts) int GetLength() const { return static_cast(this->length()); } int Insert(int nIdx, CT ch) { if ( static_cast(nIdx) > this->size() -1 ) this->append(1, ch); else this->insert(static_cast(nIdx), 1, ch); return GetLength(); } int Insert(int nIdx, PCMYSTR sz) { if ( nIdx >= this->size() ) this->append(sz, sslen(sz)); else this->insert(static_cast(nIdx), sz); return GetLength(); } MYTYPE Left(int nCount) const { // Range check the count. nCount = max(0, min(nCount, static_cast(this->size()))); return this->substr(0, static_cast(nCount)); } void MakeLower() { ToLower(); } void MakeReverse() { std::reverse(this->begin(), this->end()); } void MakeUpper() { ToUpper(); } void ReleaseBuffer(int nNewLen=-1) { RelBuf(nNewLen); } int Remove(CT ch) { MYSIZE nIdx = 0; int nRemoved = 0; while ( (nIdx=this->find_first_of(ch)) != MYBASE::npos ) { this->erase(nIdx, 1); nRemoved++; } return nRemoved; } int Replace(CT chOld, CT chNew) { int nReplaced = 0; for ( MYITER iter=this->begin(); iter != this->end(); iter++ ) { if ( *iter == chOld ) { *iter = chNew; nReplaced++; } } return nReplaced; } int Replace(PCMYSTR szOld, PCMYSTR szNew) { int nReplaced = 0; MYSIZE nIdx = 0; MYSIZE nOldLen = sslen(szOld); if ( 0 == nOldLen ) return 0; static const CT ch = CT(0); MYSIZE nNewLen = sslen(szNew); PCMYSTR szRealNew = szNew == 0 ? &ch : szNew; while ( (nIdx=this->find(szOld, nIdx)) != MYBASE::npos ) { replace(this->begin()+nIdx, this->begin()+nIdx+nOldLen, szRealNew); nReplaced++; nIdx += nNewLen; } return nReplaced; } int ReverseFind(CT ch) const { MYSIZE nIdx = this->find_last_of(ch); return static_cast(MYBASE::npos == nIdx ? -1 : nIdx); } MYTYPE Right(int nCount) const { // Range check the count. nCount = max(0, min(nCount, static_cast(this->size()))); return this->substr(this->size()-static_cast(nCount)); } // Array-indexing operators. Required because we defined an implicit cast // to operator const CT* (Thanks to Julian Selman for pointing this out) CT& operator[](int nIdx) { return MYBASE::operator[](static_cast(nIdx)); } const CT& operator[](int nIdx) const { return MYBASE::operator[](static_cast(nIdx)); } CT& operator[](unsigned int nIdx) { return MYBASE::operator[](static_cast(nIdx)); } const CT& operator[](unsigned int nIdx) const { return MYBASE::operator[](static_cast(nIdx)); } CT& operator[](long unsigned int nIdx){ return MYBASE::operator[](static_cast(nIdx)); } const CT& operator[](long unsigned int nIdx) const { return MYBASE::operator[](static_cast(nIdx)); } #ifndef SS_NO_IMPLICIT_CASTS operator const CT*() const { return this->c_str(); } #endif }; // ----------------------------------------------------------------------------- // CStdStr friend addition functions defined as inline // ----------------------------------------------------------------------------- // ----------------------------------------------------------------------------- // These versions of operator+ provided by Scott Hathaway in order to allow // CStdString to build on Sun Unix systems. // ----------------------------------------------------------------------------- #if defined(__SUNPRO_CC_COMPAT) || defined(__SUNPRO_CC) inline CStdStr operator+(const CStdStr& str1, const CStdStr& str2) { CStdStr strRet(str1); strRet.append(str2); return strRet; } inline CStdStr operator+(const CStdStr& str, char t) { // this particular overload is needed for disabling reference counting // though it's only an issue from line 1 to line 2 CStdStr strRet(str); // 1 strRet.append(1, t); // 2 return strRet; } inline CStdStr operator+(const CStdStr& str, PCSTR pA) { return CStdStr(str) + CStdStr(pA); } inline CStdStr operator+(PCSTR pA, const CStdStr& str) { CStdStr strRet(pA); strRet.append(str); return strRet; } #endif // defined(__SUNPRO_CC_COMPAT) || defined(__SUNPRO_CC) // ============================================================================= // END OF CStdStr INLINE FUNCTION DEFINITIONS // ============================================================================= // Now typedef our class names based upon this humongous template typedef CStdStr CStdStringA; // a better std::string // ----------------------------------------------------------------------------- // HOW TO EXPORT CSTDSTRING FROM A DLL // // If you want to export CStdStringA and CStdStringW from a DLL, then all you // need to // 1. make sure that all components link to the same DLL version // of the CRT (not the static one). // 2. Uncomment the 3 lines of code below // 3. #define 2 macros per the instructions in MS KnowledgeBase // article Q168958. The macros are: // // MACRO DEFINTION WHEN EXPORTING DEFINITION WHEN IMPORTING // ----- ------------------------ ------------------------- // SSDLLEXP (nothing, just #define it) extern // SSDLLSPEC __declspec(dllexport) __declspec(dllimport) // // Note that these macros must be available to ALL clients who want to // link to the DLL and use the class. If they // ----------------------------------------------------------------------------- //#pragma warning(disable:4231) // non-standard extension ("extern template") // SSDLLEXP template class SSDLLSPEC CStdStr; // SSDLLEXP template class SSDLLSPEC CStdStr; // In MFC builds, define some global serialization operators // Special operators that allow us to serialize CStdStrings to CArchives. // Note that we use an intermediate CString object in order to ensure that // we use the exact same format. #ifdef _MFC_VER inline CArchive& AFXAPI operator<<(CArchive& ar, const CStdStringA& strA) { CString strTemp = strA; return ar << strTemp; } inline CArchive& AFXAPI operator>>(CArchive& ar, CStdStringA& strA) { CString strTemp; ar >> strTemp; strA = strTemp; return ar; } #endif // #ifdef _MFC_VER -- (i.e. is this MFC?) // Define TCHAR based friendly names for some of these functions #define CStdString CStdStringA // ...and some shorter names for the space-efficient #define WUFmtA WUFormatA #define WUFmtW WUFormatW #define WUFmt WUFormat // ----------------------------------------------------------------------------- // FUNCTIONAL COMPARATORS: // REMARKS: // These structs are derived from the std::binary_function template. They // give us functional classes (which may be used in Standard C++ Library // collections and algorithms) that perform case-insensitive comparisons of // CStdString objects. This is useful for maps in which the key may be the // proper string but in the wrong case. // ----------------------------------------------------------------------------- #define StdStringLessNoCaseW SSLNCW // avoid VC compiler warning 4786 #define StdStringEqualsNoCaseW SSENCW #define StdStringLessNoCaseA SSLNCA #define StdStringEqualsNoCaseA SSENCA #define StdStringLessNoCase SSLNCA #define StdStringEqualsNoCase SSENCA struct StdStringLessNoCaseA : std::binary_function { inline bool operator()(const CStdStringA& sLeft, const CStdStringA& sRight) const { return ssicmp(sLeft.c_str(), sRight.c_str()) < 0; } }; struct StdStringEqualsNoCaseA : std::binary_function { inline bool operator()(const CStdStringA& sLeft, const CStdStringA& sRight) const { return ssicmp(sLeft.c_str(), sRight.c_str()) == 0; } }; // These std::swap specializations come courtesy of Mike Crusader. //namespace std //{ // inline void swap(CStdStringA& s1, CStdStringA& s2) throw() // { // s1.swap(s2); // } //} #if defined(_MSC_VER) && (_MSC_VER > 1100) #pragma warning (pop) #endif #define CString CStdString #define CStringArray vector #endif // #ifndef STDSTRING_H