#include "stdafx.h" /* ----------------------------------------------------------------------------- Class: AnnouncerManager Desc: See header. Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #include "AnnouncerManager.h" #include "RageLog.h" AnnouncerManager* ANNOUNCER = NULL; // global object accessable from anywhere in the program const CString ANNOUNCER_BASE_DIR = "Announcers\\"; AnnouncerManager::AnnouncerManager() { LOG->Trace("AnnouncerManager::AnnouncerManager()"); CStringArray arrayAnnouncerNames; GetAnnouncerNames( arrayAnnouncerNames ); for( int i=0; i=0; i-- ) { if( 0 == stricmp( AddTo[i], "cvs" ) ) AddTo.RemoveAt(i); } } bool AnnouncerManager::DoesAnnouncerExist( CString sAnnouncerName ) { if( sAnnouncerName == "" ) return true; CStringArray asAnnouncerNames; GetAnnouncerNames( asAnnouncerNames ); for( int i=0; i