local t = Def.ActorFrame {}; -- Header t[#t+1] = Def.ActorFrame { InitCommand=cmd(x,SCREEN_LEFT;y,SCREEN_TOP;draworder,100); Def.Quad { InitCommand=cmd(horizalign,left;vertalign,top; zoomto,SCREEN_WIDTH,64; diffuse,ThemeColor.Secondary); }; Def.Quad { InitCommand=cmd(horizalign,left;vertalign,top; zoomto,SCREEN_WIDTH,48; diffuse,ThemeColor.Background); }; }; -- Footer t[#t+1] = Def.ActorFrame { InitCommand=cmd(x,SCREEN_LEFT;y,SCREEN_BOTTOM;draworder,100); Def.Quad { InitCommand=cmd(horizalign,left;vertalign,bottom; zoomto,SCREEN_WIDTH,64; diffuse,ThemeColor.Secondary); }; Def.Quad { InitCommand=cmd(horizalign,left;vertalign,bottom; zoomto,SCREEN_WIDTH,32; diffuse,ThemeColor.Background); }; }; return t;