#include "global.h" #include "CatalogXml.h" #include "SongManager.h" #include "RageLog.h" #include "song.h" #include "Steps.h" #include "XmlFile.h" #include "Course.h" #include "SongUtil.h" #include "StepsUtil.h" #include "CourseUtil.h" #include "TrailUtil.h" #include "GameState.h" #include #include "Foreach.h" #include "GameManager.h" #include "StyleUtil.h" #include "ThemeManager.h" #include "PrefsManager.h" #include "Style.h" #define SHOW_PLAY_MODE(pm) THEME->GetMetricB("CatalogXml",ssprintf("ShowPlayMode%s",PlayModeToString(pm).c_str())) #define SHOW_STYLE(ps) THEME->GetMetricB("CatalogXml",ssprintf("ShowStyle%s",Capitalize((ps)->m_szName).c_str())) #define SHOW_STEPS_TYPE(st) THEME->GetMetricB("CatalogXml",ssprintf("ShowStepsType%s",Capitalize(GAMEMAN->StepsTypeToString(st)).c_str())) #define INTERNET_RANKING_HOME_URL THEME->GetMetric ("CatalogXml","InternetRankingHomeUrl") #define INTERNET_RANKING_UPLOAD_URL THEME->GetMetric ("CatalogXml","InternetRankingUploadUrl") #define INTERNET_RANKING_VIEW_GUID_URL THEME->GetMetric ("CatalogXml","InternetRankingViewGuidUrl") #define PRODUCT_TITLE THEME->GetMetric ("CatalogXml","ProductTitle") #define FOOTER_TEXT THEME->GetMetric ("CatalogXml","FooterText") #define FOOTER_LINK THEME->GetMetric ("CatalogXml","FooterLink") void SaveCatalogXml() { CString fn = CATALOG_XML_FILE; LOG->Trace( "Writing %s ...", fn.c_str() ); XNode xml; xml.m_sName = "Catalog"; { bool ShowStepsType[NUM_STEPS_TYPES]; FOREACH_StepsType( st ) ShowStepsType[st] = SHOW_STEPS_TYPE( st ); XNode* pNode = xml.AppendChild( "Songs" ); vector vpSongs = SONGMAN->GetAllSongs(); for( unsigned i=0; iIsTutorial() ) continue; // skip SongID songID; songID.FromSong( pSong ); XNode* pSongNode = songID.CreateNode(); pNode->AppendChild( pSongNode ); pSongNode->AppendChild( "MainTitle", pSong->GetDisplayMainTitle() ); pSongNode->AppendChild( "SubTitle", pSong->GetDisplaySubTitle() ); set vDiffs; GAMESTATE->GetDifficultiesToShow( vDiffs ); FOREACH_StepsType( st ) { if( !ShowStepsType[st] ) continue; // skip for( set::const_iterator iter = vDiffs.begin(); iter != vDiffs.end(); iter++ ) { Steps* pSteps = pSong->GetStepsByDifficulty( st, *iter, false ); // no autogen if( pSteps == NULL ) continue; // skip StepsID stepsID; stepsID.FromSteps( pSteps ); XNode* pStepsIDNode = stepsID.CreateNode(); pSongNode->AppendChild( pStepsIDNode ); pStepsIDNode->AppendChild( "Meter", pSteps->GetMeter() ); pStepsIDNode->AppendChild( pSteps->GetRadarValues().CreateNode() ); } } } } { XNode* pNode = xml.AppendChild( "Courses" ); vector vpCourses; SONGMAN->GetAllCourses( vpCourses, false ); for( unsigned i=0; iAppendChild( pCourseNode ); pCourseNode->AppendChild( "MainTitle", pCourse->GetDisplayMainTitle() ); pCourseNode->AppendChild( "SubTitle", pCourse->GetDisplaySubTitle() ); pCourseNode->AppendChild( "HasMods", pCourse->HasMods() ); set vDiffs; GAMESTATE->GetCourseDifficultiesToShow( vDiffs ); FOREACH_StepsType( st ) { if( !SHOW_STEPS_TYPE(st) ) continue; // skip for( set::const_iterator iter = vDiffs.begin(); iter != vDiffs.end(); iter++ ) { Trail *pTrail = pCourse->GetTrail( st, *iter ); if( pTrail == NULL ) continue; if( !pTrail->m_vEntries.size() ) continue; TrailID trailID; trailID.FromTrail( pTrail ); XNode* pTrailIDNode = trailID.CreateNode(); pCourseNode->AppendChild( pTrailIDNode ); pTrailIDNode->AppendChild( "Meter", pTrail->GetMeter() ); pTrailIDNode->AppendChild( pTrail->GetRadarValues().CreateNode() ); } } } } { XNode* pNode = xml.AppendChild( "Types" ); { set vDiffs; GAMESTATE->GetDifficultiesToShow( vDiffs ); for( set::const_iterator iter = vDiffs.begin(); iter != vDiffs.end(); iter++ ) { XNode* pNode2 = pNode->AppendChild( "Difficulty", DifficultyToString(*iter) ); pNode2->AppendAttr( "DisplayAs", DifficultyToThemedString(*iter) ); } } { set vDiffs; GAMESTATE->GetCourseDifficultiesToShow( vDiffs ); for( set::const_iterator iter = vDiffs.begin(); iter != vDiffs.end(); iter++ ) { XNode* pNode2 = pNode->AppendChild( "CourseDifficulty", CourseDifficultyToString(*iter) ); pNode2->AppendAttr( "DisplayAs", CourseDifficultyToThemedString(*iter) ); } } { vector vStepsTypes; GAMEMAN->GetStepsTypesForGame( GAMESTATE->m_pCurGame, vStepsTypes ); FOREACH_CONST( StepsType, vStepsTypes, iter ) { if( !SHOW_STEPS_TYPE(*iter) ) continue; XNode* pNode2 = pNode->AppendChild( "StepsType", GAMEMAN->StepsTypeToString(*iter) ); pNode2->AppendAttr( "DisplayAs", GAMEMAN->StepsTypeToThemedString(*iter) ); } } { FOREACH_PlayMode( pm ) { if( !SHOW_PLAY_MODE(pm) ) continue; XNode* pNode2 = pNode->AppendChild( "PlayMode", PlayModeToString(pm) ); pNode2->AppendAttr( "DisplayAs", PlayModeToThemedString(pm) ); } } { vector vpStyle; GAMEMAN->GetStylesForGame( GAMESTATE->m_pCurGame, vpStyle ); FOREACH( const Style*, vpStyle, pStyle ) { if( !SHOW_STYLE(*pStyle) ) continue; StyleID sID; sID.FromStyle( (*pStyle) ); XNode* pNode2 = pNode->AppendChild( sID.CreateNode() ); pNode2->AppendAttr( "DisplayAs", GAMEMAN->StyleToThemedString(*pStyle) ); } } { for( int i=MIN_METER; i<=MAX_METER; i++ ) { XNode* pNode2 = pNode->AppendChild( "Meter", ssprintf("Meter%d",i) ); pNode2->AppendAttr( "DisplayAs", ssprintf("%d",i) ); } } { FOREACH_UsedGrade( g ) { XNode* pNode2 = pNode->AppendChild( "Grade", GradeToString(g) ); pNode2->AppendAttr( "DisplayAs", GradeToThemedString(g) ); } } { FOREACH_TapNoteScore( tns ) { XNode* pNode2 = pNode->AppendChild( "TapNoteScore", TapNoteScoreToString(tns) ); pNode2->AppendAttr( "DisplayAs", TapNoteScoreToThemedString(tns) ); } } { FOREACH_HoldNoteScore( hns ) { XNode* pNode2 = pNode->AppendChild( "HoldNoteScore", HoldNoteScoreToString(hns) ); pNode2->AppendAttr( "DisplayAs", HoldNoteScoreToThemedString(hns) ); } } { FOREACH_RadarCategory( rc ) { XNode* pNode2 = pNode->AppendChild( "RadarValue", RadarCategoryToString(rc) ); pNode2->AppendAttr( "DisplayAs", RadarCategoryToThemedString(rc) ); } } { set modifiers; THEME->GetModifierNames( modifiers ); for( set::const_iterator iter = modifiers.begin(); iter != modifiers.end(); iter++ ) { XNode* pNode2 = pNode->AppendChild( "Modifier", *iter ); pNode2->AppendAttr( "DisplayAs", PlayerOptions::ThemeMod(*iter) ); } } } xml.AppendChild( "InternetRankingHomeUrl", INTERNET_RANKING_HOME_URL ); xml.AppendChild( "InternetRankingUploadUrl", INTERNET_RANKING_UPLOAD_URL ); xml.AppendChild( "InternetRankingViewGuidUrl", INTERNET_RANKING_VIEW_GUID_URL ); xml.AppendChild( "ProductTitle", PRODUCT_TITLE ); xml.AppendChild( "FooterText", FOOTER_TEXT ); xml.AppendChild( "FooterLink", FOOTER_LINK ); DISP_OPT opts = optDefault; opts.stylesheet = CATALOG_XSL; opts.write_tabs = false; xml.SaveToFile(fn, &opts); LOG->Trace( "Done." ); } /* * (c) 2004 Chris Danford * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */