#include "stdafx.h" /* ----------------------------------------------------------------------------- Class: ScreenGraphicOptions Desc: See header. Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #include "ScreenGraphicOptions.h" #include "RageTextureManager.h" #include "RageUtil.h" #include "RageSoundManager.h" #include "ScreenManager.h" #include "PrefsManager.h" #include "GameConstantsAndTypes.h" #include "StepMania.h" #include "RageLog.h" #include "ThemeManager.h" #include "RageDisplay.h" enum { GO_WINDOWED = 0, GO_DISPLAY_RESOLUTION, GO_DISPLAY_COLOR_DEPTH, GO_MAX_TEXTURE_RESOLUTION, GO_TEXTURE_COLOR_DEPTH, GO_REFRESH_RATE, GO_BGMODE, GO_BGBRIGHTNESS, GO_MOVIEDECODEMS, GO_BGIFNOBANNER, GO_VSYNC, NUM_GRAPHIC_OPTIONS_LINES }; OptionRowData g_GraphicOptionsLines[NUM_GRAPHIC_OPTIONS_LINES] = { { "Display\nMode", 2, {"FULLSCREEN", "WINDOWED"} }, { "Display\nResolution", 7, {"320","400","512","640","800","1024","1280"} }, { "Display\nColor", 2, {"16BIT","32BIT"} }, { "Max Texture\nResolution",4, {"256","512","1024","2048"} }, { "Texture\nColor", 2, {"16BIT","32BIT"} }, { "Refresh\nRate", 11, {"DEFAULT","60","70","72","75","80","85","90","100","120","150"} }, { "Background\nMode", 4, {"OFF","ANIMATIONS","VISUALIZATIONS","RANDOM MOVIES"} }, { "Background\nBrightness", 11, {"0%","10%","20%","30%","40%","50%","60%","70%","80%","90%","100%"} }, { "Movie\nDecode", 4, {"1ms","2ms","3ms","4ms"} }, { "BG For\nBanner", 2, {"NO", "YES (slow)"} }, { "Wait For\nVsync", 2, {"NO", "YES"} }, }; static const int HorizRes[] = { 320, 400, 512, 640, 800, 1024, 1280 }; static const int VertRes[] = { 240, 300, 384, 480, 600, 768, 1024 }; static const int TextureRes[] = { 256, 512, 1024, 2048 }; ScreenGraphicOptions::ScreenGraphicOptions() : ScreenOptions( THEME->GetPathTo("BGAnimations","graphic options"), THEME->GetPathTo("Graphics","graphic options page"), THEME->GetPathTo("Graphics","graphic options top edge") ) { LOG->Trace( "ScreenGraphicOptions::ScreenGraphicOptions()" ); // fill g_InputOptionsLines with explanation text for( int i=0; iGetMetric("ScreenGraphicOptions",sLineName) ); } Init( INPUTMODE_BOTH, g_GraphicOptionsLines, NUM_GRAPHIC_OPTIONS_LINES, false ); UpdateRefreshRates(); m_Menu.StopTimer(); SOUNDMAN->PlayMusic( THEME->GetPathTo("Sounds","graphic options music") ); } void ScreenGraphicOptions::UpdateRefreshRates() { /* If we're windowed, leave all refresh rates dimmed, but don't * change the actual selection. */ if(m_iSelectedOption[0][GO_WINDOWED]) return; // PositionUnderlines(); } void ScreenGraphicOptions::OnChange() { ScreenOptions::OnChange(); UpdateRefreshRates(); } void ScreenGraphicOptions::ImportOptions() { m_iSelectedOption[0][GO_WINDOWED] = PREFSMAN->m_bWindowed ? 1:0; switch( PREFSMAN->m_iDisplayWidth ) { case 320: m_iSelectedOption[0][GO_DISPLAY_RESOLUTION] = 0; break; case 400: m_iSelectedOption[0][GO_DISPLAY_RESOLUTION] = 1; break; case 512: m_iSelectedOption[0][GO_DISPLAY_RESOLUTION] = 2; break; case 640: m_iSelectedOption[0][GO_DISPLAY_RESOLUTION] = 3; break; case 800: m_iSelectedOption[0][GO_DISPLAY_RESOLUTION] = 4; break; case 1024: m_iSelectedOption[0][GO_DISPLAY_RESOLUTION] = 5; break; case 1280: m_iSelectedOption[0][GO_DISPLAY_RESOLUTION] = 6; break; default: m_iSelectedOption[0][GO_DISPLAY_RESOLUTION] = 3; break; } switch( PREFSMAN->m_iDisplayColorDepth ) { case 16: m_iSelectedOption[0][GO_DISPLAY_COLOR_DEPTH] = 0; break; case 32: m_iSelectedOption[0][GO_DISPLAY_COLOR_DEPTH] = 1; break; } switch( PREFSMAN->m_iMaxTextureResolution ) { case 256: m_iSelectedOption[0][GO_MAX_TEXTURE_RESOLUTION] = 0; break; case 512: m_iSelectedOption[0][GO_MAX_TEXTURE_RESOLUTION] = 1; break; case 1024: m_iSelectedOption[0][GO_MAX_TEXTURE_RESOLUTION] = 2; break; case 2048: m_iSelectedOption[0][GO_MAX_TEXTURE_RESOLUTION] = 3; break; default: m_iSelectedOption[0][GO_MAX_TEXTURE_RESOLUTION] = 3; break; } switch( PREFSMAN->m_iTextureColorDepth ) { case 16: m_iSelectedOption[0][GO_TEXTURE_COLOR_DEPTH] = 0; break; case 32: m_iSelectedOption[0][GO_TEXTURE_COLOR_DEPTH] = 1; break; } switch(PREFSMAN->m_iRefreshRate) { case REFRESH_DEFAULT: m_iSelectedOption[0][GO_REFRESH_RATE] = 0; break; default: for(unsigned i = 2; i < g_GraphicOptionsLines[GO_REFRESH_RATE].iNumOptions; ++i) { if(atoi(g_GraphicOptionsLines[GO_REFRESH_RATE].szOptionsText[i]) <= PREFSMAN->m_iRefreshRate) m_iSelectedOption[0][GO_REFRESH_RATE] = i; } } m_iSelectedOption[0][GO_BGMODE] = PREFSMAN->m_BackgroundMode; m_iSelectedOption[0][GO_BGBRIGHTNESS] = (int)( PREFSMAN->m_fBGBrightness*10+0.5f ); m_iSelectedOption[0][GO_MOVIEDECODEMS] = PREFSMAN->m_iMovieDecodeMS-1; m_iSelectedOption[0][GO_BGIFNOBANNER] = PREFSMAN->m_bUseBGIfNoBanner ? 1:0; m_iSelectedOption[0][GO_VSYNC] = PREFSMAN->m_bVsync ? 1:0; } void ScreenGraphicOptions::ExportOptions() { PREFSMAN->m_bWindowed = m_iSelectedOption[0][GO_WINDOWED] == 1; if(m_iSelectedOption[0][GO_DISPLAY_RESOLUTION] > 6) { ASSERT(0); m_iSelectedOption[0][GO_DISPLAY_RESOLUTION] = 3; } PREFSMAN->m_iDisplayWidth = HorizRes[m_iSelectedOption[0][GO_DISPLAY_RESOLUTION]]; PREFSMAN->m_iDisplayHeight = VertRes[m_iSelectedOption[0][GO_DISPLAY_RESOLUTION]]; switch( m_iSelectedOption[0][GO_DISPLAY_COLOR_DEPTH] ) { case 0: PREFSMAN->m_iDisplayColorDepth = 16; break; case 1: PREFSMAN->m_iDisplayColorDepth = 32; break; default: ASSERT(0); PREFSMAN->m_iDisplayColorDepth = 16; break; } PREFSMAN->m_iMaxTextureResolution = TextureRes[m_iSelectedOption[0][GO_MAX_TEXTURE_RESOLUTION]]; switch( m_iSelectedOption[0][GO_TEXTURE_COLOR_DEPTH] ) { case 0: PREFSMAN->m_iTextureColorDepth = 16; break; case 1: PREFSMAN->m_iTextureColorDepth = 32; break; default: ASSERT(0); PREFSMAN->m_iTextureColorDepth = 16; break; } if(m_iSelectedOption[0][GO_REFRESH_RATE] == 0) PREFSMAN->m_iRefreshRate = REFRESH_DEFAULT; else { int n = m_iSelectedOption[0][GO_REFRESH_RATE]; PREFSMAN->m_iRefreshRate = atoi(g_GraphicOptionsLines[GO_REFRESH_RATE].szOptionsText[n]); } PREFSMAN->m_BackgroundMode = PrefsManager::BackgroundMode( m_iSelectedOption[0][GO_BGMODE] ); PREFSMAN->m_fBGBrightness = m_iSelectedOption[0][GO_BGBRIGHTNESS] / 10.0f; PREFSMAN->m_iMovieDecodeMS = m_iSelectedOption[0][GO_MOVIEDECODEMS]+1; PREFSMAN->m_bUseBGIfNoBanner = m_iSelectedOption[0][GO_BGIFNOBANNER] == 1; PREFSMAN->m_bVsync = m_iSelectedOption[0][GO_VSYNC] == 1; } void ScreenGraphicOptions::GoToPrevState() { SCREENMAN->SetNewScreen( "ScreenTitleMenu" ); PREFSMAN->SaveGlobalPrefsToDisk(); ApplyGraphicOptions(); } void ScreenGraphicOptions::GoToNextState() { GoToPrevState(); }