local Color = color(Var "Color1"); local children = { LoadActor(Var "File1") .. { OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffuse,Color;effectclock,"music"); GainFocusCommand=cmd(play); LoseFocusCommand=cmd(pause); }; }; return Def.ActorFrame { children = children };