/* RageUtil - Miscellaneous helper macros and functions. */ #ifndef RAGE_UTIL_H #define RAGE_UTIL_H #define SAFE_DELETE(p) { delete (p); (p)=NULL; } #define SAFE_DELETE_ARRAY(p) { delete[] (p); (p)=NULL; } #define ZERO(x) memset(&x, 0, sizeof(x)) #define COPY(a,b) { ASSERT(sizeof(a)==sizeof(b)); memcpy(&(a), &(b), sizeof(a)); } #define ARRAYSIZE(a) (sizeof(a) / sizeof((a)[0])) /* Common harmless mismatches. All min(T,T) and max(T,T) cases are handled * by the generic template we get from . */ inline float min(float a, int b) { return a < b? a:b; } inline float min(int a, float b) { return a < b? a:b; } inline float max(float a, int b) { return a > b? a:b; } inline float max(int a, float b) { return a > b? a:b; } inline unsigned long min(unsigned int a, unsigned long b) { return a < b? a:b; } inline unsigned long min(unsigned long a, unsigned int b) { return a < b? a:b; } inline unsigned long max(unsigned int a, unsigned long b) { return a > b? a:b; } inline unsigned long max(unsigned long a, unsigned int b) { return a > b? a:b; } /* Traditional defines. Only use this if you absolutely need * a constant value. */ #ifndef MAX #define MAX(a,b) (((a) > (b)) ? (a) : (b)) #endif #ifndef MIN #define MIN(a,b) (((a) < (b)) ? (a) : (b)) #endif #define clamp(val,low,high) ( max( (low), min((val),(high)) ) ) // Scales x so that l1 corresponds to l2 and h1 corresponds to h2. Does not modify x, MUST assign the result to something! // Do the multiply before the divide to that integer scales have more precision. #define SCALE(x, l1, h1, l2, h2) (((x) - (l1)) * ((h2) - (l2)) / ((h1) - (l1)) + (l2)) inline bool CLAMP(int &x, int l, int h) { if (x > h) { x = h; return true; } else if (x < l) { x = l; return true; } return false; } inline bool CLAMP(unsigned &x, unsigned l, unsigned h) { if (x > h) { x = h; return true; } else if (x < l) { x = l; return true; } return false; } inline bool CLAMP(float &x, float l, float h) { if (x > h) { x = h; return true; } else if (x < l) { x = l; return true; } return false; } inline void wrap(int &x, int n) { if (x<0) x += ((-x/n)+1)*n; x %= n; } inline void wrap(unsigned &x, unsigned n) { x %= n; } inline void wrap(float &x, float n) { if (x<0) x += truncf(((-x/n)+1))*n; x = fmodf(x,n); } template void CircularShift( vector &v, int dist ) { for( int i = abs(dist); i>0; i-- ) { if( dist > 0 ) { T t = v[0]; v.erase( v.begin() ); v.push_back( t ); } else { T t = v.back(); v.erase( v.end()-1 ); v.insert( v.begin(), t ); } } } /* * We only have unsigned swaps; byte swapping a signed value doesn't make sense. * * Platform-specific, optimized versions are defined in arch_setup, with the names * ArchSwap32, ArchSwap24, and ArchSwap16; we define them to their real names here, * to force inclusion of this file when swaps are in use (to prevent different dependencies * on different systems). */ #ifdef HAVE_BYTE_SWAPS #define Swap32 ArchSwap32 #define Swap24 ArchSwap24 #define Swap16 ArchSwap16 #else inline uint32_t Swap32( uint32_t n ) { return (n >> 24) | ((n >> 8) & 0x0000FF00) | ((n << 8) & 0x00FF0000) | (n << 24); } inline uint32_t Swap24( uint32_t n ) { return Swap32(n) >> 8; // xx223344 -> 443322xx -> 00443322 } inline uint16_t Swap16( uint16_t n ) { return (n >> 8) | (n << 8); } #endif #if defined(ENDIAN_LITTLE) inline uint32_t Swap32LE( uint32_t n ) { return n; } inline uint32_t Swap24LE( uint32_t n ) { return n; } inline uint16_t Swap16LE( uint16_t n ) { return n; } inline uint32_t Swap32BE( uint32_t n ) { return Swap32( n ); } inline uint32_t Swap24BE( uint32_t n ) { return Swap24( n ); } inline uint16_t Swap16BE( uint16_t n ) { return Swap16( n ); } #else inline uint32_t Swap32BE( uint32_t n ) { return n; } inline uint32_t Swap24BE( uint32_t n ) { return n; } inline uint16_t Swap16BE( uint16_t n ) { return n; } inline uint32_t Swap32LE( uint32_t n ) { return Swap32( n ); } inline uint32_t Swap24LE( uint32_t n ) { return Swap24( n ); } inline uint16_t Swap16LE( uint16_t n ) { return Swap16( n ); } #endif extern int randseed; float RandomFloat( int &seed ); inline float RandomFloat() { return RandomFloat( randseed ); } // Returns a float between dLow and dHigh inclusive inline float RandomFloat(float fLow, float fHigh) { return SCALE( RandomFloat(), 0.0f, 1.0f, fLow, fHigh ); } // Returns an integer between nLow and nHigh inclusive inline int RandomInt(int nLow, int nHigh) { return int( RandomFloat() * (nHigh - nLow + 1) + nLow ); } /* Alternative: */ class RandomGen { int seed; public: RandomGen( unsigned long seed = 0 ); int operator() ( int maximum = INT_MAX-1 ); }; // Simple function for generating random numbers inline float randomf( const float low=-1.0f, const float high=1.0f ) { return RandomFloat( low, high ); } /* return f rounded to the nearest multiple of fRoundInterval */ inline float Quantize( const float f, const float fRoundInterval ) { return int( (f + fRoundInterval/2)/fRoundInterval ) * fRoundInterval; } inline int Quantize( const int i, const int iRoundInterval ) { return int( (i + iRoundInterval/2)/iRoundInterval ) * iRoundInterval; } /* return f truncated to the nearest multiple of fTruncInterval */ inline float ftruncf( const float f, const float fTruncInterval ) { return int( (f)/fTruncInterval ) * fTruncInterval; } /* Return i rounded up to the nearest multiple of iInterval. */ inline int QuantizeUp( int i, int iInterval ) { return int( (i+iInterval-1)/iInterval ) * iInterval; } // Move val toward other_val by to_move. void fapproach( float& val, float other_val, float to_move ); /* Return a positive x mod y. */ float fmodfp(float x, float y); int power_of_two(int input); bool IsAnInt( const CString &s ); bool IsHexVal( const CString &s ); float HHMMSSToSeconds( const CString &sHMS ); CString SecondsToHHMMSS( float fSecs ); CString SecondsToMSSMsMs( float fSecs ); CString SecondsToMMSSMsMs( float fSecs ); CString SecondsToMMSSMsMsMs( float fSecs ); CString PrettyPercent( float fNumerator, float fDenominator ); inline CString PrettyPercent( int fNumerator, int fDenominator ) { return PrettyPercent( float(fNumerator), float(fDenominator) ); } CString Commify( int iNum ); CString FormatNumberAndSuffix( int i ); struct tm GetLocalTime(); CString ssprintf( const char *fmt, ...) PRINTF(1,2); CString vssprintf( const char *fmt, va_list argList ); #ifdef WIN32 CString hr_ssprintf( int hr, const char *fmt, ...); CString werr_ssprintf( int err, const char *fmt, ...); CString ConvertWstringToACP( wstring s ); CString ConvertUTF8ToACP( CString s ); #endif // Splits a Path into 4 parts (Directory, Drive, Filename, Extention). Supports UNC path names. /* If Path is a directory (eg. c:\games\stepmania"), append a slash so the last * element will end up in Dir, not FName: "c:\games\stepmania\". */ void splitpath( const CString &Path, CString &Dir, CString &Filename, CString &Ext ); CString SetExtension( const CString &path, const CString &ext ); CString GetExtension( const CString &sPath ); CString GetFileNameWithoutExtension( const CString &sPath ); typedef int longchar; extern const wchar_t INVALID_CHAR; int utf8_get_char_len( char p ); bool utf8_to_wchar( const CString &s, unsigned &start, wchar_t &ch ); bool utf8_to_wchar_ec( const CString &s, unsigned &start, wchar_t &ch ); void wchar_to_utf8( wchar_t ch, CString &out ); wchar_t utf8_get_char( const CString &s ); bool utf8_is_valid( const CString &s ); void utf8_remove_bom( CString &s ); CString WStringToCString(const wstring &str); CString WcharToUTF8( wchar_t c ); wstring CStringToWstring(const CString &str); // Splits a CString into an CStringArray according the Delimitor. void split( const CString &Source, const CString &Delimitor, CStringArray& AddIt, const bool bIgnoreEmpty = true ); void split( const wstring &Source, const wstring &Delimitor, vector &AddIt, const bool bIgnoreEmpty = true ); /* In-place split. */ void split( const CString &Source, const CString &Delimitor, int &begin, int &size, const bool bIgnoreEmpty = true ); void split( const wstring &Source, const wstring &Delimitor, int &begin, int &size, const bool bIgnoreEmpty = true ); /* In-place split of partial string. */ void split( const CString &Source, const CString &Delimitor, int &begin, int &size, int len, const bool bIgnoreEmpty ); /* no default to avoid ambiguity */ void split( const wstring &Source, const wstring &Delimitor, int &begin, int &size, int len, const bool bIgnoreEmpty ); // Joins a CStringArray to create a CString according the Deliminator. CString join( const CString &Delimitor, const CStringArray& Source ); CString join( const CString &Delimitor, CStringArray::const_iterator begin, CStringArray::const_iterator end ); CString GetCwd(); void CRC32( unsigned int &iCRC, const void *pBuffer, size_t iSize ); unsigned int GetHashForString( const CString &s ); unsigned int GetHashForFile( const CString &sPath ); unsigned int GetHashForDirectory( const CString &sDir ); // a hash value that remains the same as long as nothing in the directory has changed bool DirectoryIsEmpty( const CString &dir ); bool CompareCStringsAsc(const CString &str1, const CString &str2); bool CompareCStringsDesc(const CString &str1, const CString &str2); void SortCStringArray( CStringArray &AddTo, const bool bSortAscending = true ); /* Find the mean and standard deviation of all numbers in [start,end). */ float calc_mean(const float *start, const float *end); float calc_stddev(const float *start, const float *end); template int FindIndex( T1 begin, T1 end, const T2 *p ) { T1 iter = find( begin, end, p ); if( iter == end ) return -1; return iter - begin; } /* Useful for objects with no operator-, eg. map::iterator (more convenient than advance). */ template inline T Increment( T a ) { ++a; return a; } template inline T Decrement( T a ) { --a; return a; } void TrimLeft(CString &str, const char *s = "\r\n\t "); void TrimRight(CString &str, const char *s = "\r\n\t "); void StripCrnl(CString &s); CString DerefRedir( const CString &sPath ); bool GetFileContents( const CString &sPath, CString &sOut, bool bOneLine = false ); class Regex { void *reg; unsigned backrefs; CString pattern; void Compile(); void Release(); public: Regex(const CString &pat = ""); Regex(const Regex &rhs); Regex &operator=(const Regex &rhs); ~Regex(); void Set(const CString &str); bool Compare(const CString &str); bool Compare(const CString &str, vector &matches); }; void Replace_Unicode_Markers( CString &Text ); CString WcharDisplayText(wchar_t c); CString Basename( const CString &dir ); CString Dirname( const CString &dir ); CString Capitalize( const CString &s ); #ifndef WIN32 #include /* correct place with correct definitions */ #endif /* ASCII-only case insensitivity. */ struct char_traits_char_nocase: public char_traits { static char uptab[256]; static inline bool eq( char c1, char c2 ) { return uptab[(unsigned char)c1] == uptab[(unsigned char)c2]; } static inline bool ne( char c1, char c2 ) { return uptab[(unsigned char)c1] != uptab[(unsigned char)c2]; } static inline bool lt( char c1, char c2 ) { return uptab[(unsigned char)c1] < uptab[(unsigned char)c2]; } static int compare( const char* s1, const char* s2, size_t n ) { int ret = 0; while( n-- ) { ret = fasttoupper(*s1++) - fasttoupper(*s2++); if( ret != 0 ) break; } return ret; } static inline char fasttoupper(char a) { return uptab[(unsigned char)a]; } static const char *find( const char* s, int n, char a ) { a = fasttoupper(a); while( n-- > 0 && fasttoupper(*s) != a ) ++s; if(fasttoupper(*s) == a) return s; return NULL; } }; typedef basic_string istring; /* Compatibility/convenience shortcuts. These are actually defined in RageFileManager.h, but * declared here since they're used in many places. */ void GetDirListing( const CString &sPath, CStringArray &AddTo, bool bOnlyDirs=false, bool bReturnPathToo=false ); void GetDirListingRecursive( const CString &sDir, const CString &sMatch, CStringArray &AddTo ); /* returns path too */ bool DoesFileExist( const CString &sPath ); bool IsAFile( const CString &sPath ); bool IsADirectory( const CString &sPath ); unsigned GetFileSizeInBytes( const CString &sFilePath ); void FlushDirCache(); // call FixSlashes on any path that came from the user void FixSlashesInPlace( CString &sPath ); CString FixSlashes( CString sPath ); void CollapsePath( CString &sPath, bool bRemoveLeadingDot=false ); bool FromString( const CString &sValue, int &out ); bool FromString( const CString &sValue, unsigned &out ); bool FromString( const CString &sValue, float &out ); bool FromString( const CString &sValue, bool &out ); inline bool FromString( const CString &sValue, CString &out ) { out = sValue; return true; } CString ToString( int value ); CString ToString( unsigned value ); CString ToString( float value ); CString ToString( bool value ); inline CString ToString( const CString &value ) { return value; } // helper file functions used by Bookkeeper and ProfileManager // // Helper function for reading/writing scores // class RageFileBasic; bool FileRead(RageFileBasic& f, CString& sOut); bool FileRead(RageFileBasic& f, int& iOut); bool FileRead(RageFileBasic& f, unsigned& uOut); bool FileRead(RageFileBasic& f, float& fOut); void FileWrite(RageFileBasic& f, const CString& sWrite); void FileWrite(RageFileBasic& f, int iWrite); void FileWrite(RageFileBasic& f, size_t uWrite); void FileWrite(RageFileBasic& f, float fWrite); bool FileCopy( CString sSrcFile, CString sDstFile ); bool FileCopy( RageFileBasic &in, RageFileBasic &out, CString &sError, bool *bReadError = NULL ); #endif /* * Copyright (c) 2001-2004 Chris Danford, Glenn Maynard * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */