#include "global.h" /* ----------------------------------------------------------------------------- Class: TextBanner Desc: See header. Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #include "TextBanner.h" #include "RageUtil.h" #include "song.h" #include "PrefsManager.h" #include "ThemeManager.h" #include "SongManager.h" #include "RageTextureManager.h" CachedThemeMetricF TITLE_X ("TextBanner","TitleHorizX"); CachedThemeMetricF SUB_TITLE_X ("TextBanner","SubTitleHorizX"); CachedThemeMetricF ARTIST_X ("TextBanner","ArtistHorizX"); CachedThemeMetricF MAX_TITLE_WIDTH ("TextBanner","MaxTitleWidth"); CachedThemeMetricF MAX_SUB_TITLE_WIDTH ("TextBanner","MaxSubTitleWidth"); CachedThemeMetricF MAX_ARTIST_WIDTH ("TextBanner","MaxArtistWidth"); CachedThemeMetricI TITLE_HORIZ_ALIGN ("TextBanner","TitleHorizAlign"); CachedThemeMetricI SUB_TITLE_HORIZ_ALIGN ("TextBanner","SubTitleHorizAlign"); CachedThemeMetricI ARTIST_HORIZ_ALIGN ("TextBanner","ArtistHorizAlign"); CachedThemeMetric ARTIST_PREPEND_STRING ("TextBanner","ArtistPrependString"); CachedThemeMetricF TWO_LINES_TITLE_ZOOM ("TextBanner","TwoLinesTitleZoom"); CachedThemeMetricF TWO_LINES_ARTIST_ZOOM ("TextBanner","TwoLinesArtistZoom"); CachedThemeMetricF THREE_LINES_TITLE_ZOOM ("TextBanner","ThreeLinesTitleZoom"); CachedThemeMetricF THREE_LINES_SUB_TITLE_ZOOM ("TextBanner","ThreeLinesSubTitleZoom"); CachedThemeMetricF THREE_LINES_ARTIST_ZOOM ("TextBanner","ThreeLinesArtistZoom"); CachedThemeMetricF TWO_LINES_TITLE_Y ("TextBanner","TwoLinesTitleY"); CachedThemeMetricF TWO_LINES_ARTIST_Y ("TextBanner","TwoLinesArtistY"); CachedThemeMetricF THREE_LINES_TITLE_Y ("TextBanner","ThreeLinesTitleY"); CachedThemeMetricF THREE_LINES_SUB_TITLE_Y ("TextBanner","ThreeLinesSubTitleY"); CachedThemeMetricF THREE_LINES_ARTIST_Y ("TextBanner","ThreeLinesArtistY"); TextBanner::TextBanner() { TITLE_X.Refresh(); SUB_TITLE_X.Refresh(); ARTIST_X.Refresh(); MAX_TITLE_WIDTH.Refresh(); MAX_SUB_TITLE_WIDTH.Refresh(); MAX_ARTIST_WIDTH.Refresh(); TITLE_HORIZ_ALIGN.Refresh(); SUB_TITLE_HORIZ_ALIGN.Refresh(); ARTIST_HORIZ_ALIGN.Refresh(); ARTIST_PREPEND_STRING.Refresh(); TWO_LINES_TITLE_ZOOM.Refresh(); TWO_LINES_ARTIST_ZOOM.Refresh(); THREE_LINES_TITLE_ZOOM.Refresh(); THREE_LINES_SUB_TITLE_ZOOM.Refresh(); THREE_LINES_ARTIST_ZOOM.Refresh(); TWO_LINES_TITLE_Y.Refresh(); TWO_LINES_ARTIST_Y.Refresh(); THREE_LINES_TITLE_Y.Refresh(); THREE_LINES_SUB_TITLE_Y.Refresh(); THREE_LINES_ARTIST_Y.Refresh(); m_textTitle.LoadFromFont( THEME->GetPathToF("TextBanner") ); m_textSubTitle.LoadFromFont( THEME->GetPathToF("TextBanner") ); m_textArtist.LoadFromFont( THEME->GetPathToF("TextBanner") ); m_textTitle.SetX( TITLE_X ); m_textSubTitle.SetX( SUB_TITLE_X ); m_textArtist.SetX( ARTIST_X ); m_textTitle.SetHorizAlign( (Actor::HorizAlign)(int)TITLE_HORIZ_ALIGN ); m_textSubTitle.SetHorizAlign( (Actor::HorizAlign)(int)SUB_TITLE_HORIZ_ALIGN ); m_textArtist.SetHorizAlign( (Actor::HorizAlign)(int)ARTIST_HORIZ_ALIGN ); m_textTitle.EnableShadow( false ); m_textSubTitle.EnableShadow( false ); m_textArtist.EnableShadow( false ); this->AddChild( &m_textTitle ); this->AddChild( &m_textSubTitle ); this->AddChild( &m_textArtist ); } void TextBanner::LoadFromString( CString sDisplayTitle, CString sTranslitTitle, CString sDisplaySubTitle, CString sTranslitSubTitle, CString sDisplayArtist, CString sTranslitArtist ) { bool bTwoLines = sDisplaySubTitle.size() == 0; const float fTitleZoom = bTwoLines ? TWO_LINES_TITLE_ZOOM : THREE_LINES_TITLE_ZOOM; const float fSubTitleZoom = bTwoLines ? 0.0f : THREE_LINES_SUB_TITLE_ZOOM; const float fArtistZoom = bTwoLines ? TWO_LINES_ARTIST_ZOOM : THREE_LINES_ARTIST_ZOOM; m_textTitle.SetZoom( fTitleZoom ); m_textSubTitle.SetZoom( fSubTitleZoom ); m_textArtist.SetZoom( fArtistZoom ); m_textTitle.SetTextMaxWidth( MAX_TITLE_WIDTH, sDisplayTitle, sTranslitTitle ); m_textSubTitle.SetTextMaxWidth( MAX_SUB_TITLE_WIDTH, sDisplaySubTitle, sTranslitSubTitle ); m_textArtist.SetTextMaxWidth( MAX_ARTIST_WIDTH, sDisplayArtist, sTranslitArtist ); const float fTitleY = bTwoLines ? TWO_LINES_TITLE_Y : THREE_LINES_TITLE_Y; const float fSubTitleY = bTwoLines ? 0.0f : THREE_LINES_SUB_TITLE_Y; const float fArtistY = bTwoLines ? TWO_LINES_ARTIST_Y : THREE_LINES_ARTIST_Y; m_textTitle.SetY( fTitleY ); m_textSubTitle.SetY( fSubTitleY ); m_textArtist.SetY( fArtistY ); } void TextBanner::LoadFromSong( const Song* pSong ) { CString sDisplayTitle = pSong ? pSong->GetDisplayMainTitle() : ""; CString sTranslitTitle = pSong ? pSong->GetTranslitMainTitle() : ""; CString sDisplaySubTitle = pSong ? pSong->GetDisplaySubTitle() : ""; CString sTranslitSubTitle = pSong ? pSong->GetTranslitSubTitle() : ""; CString sDisplayArtist = pSong ? (CString)ARTIST_PREPEND_STRING + pSong->GetDisplayArtist() : ""; CString sTranslitArtist = pSong ? (CString)ARTIST_PREPEND_STRING + pSong->GetTranslitArtist() : ""; LoadFromString( sDisplayTitle, sTranslitTitle, sDisplaySubTitle, sTranslitSubTitle, sDisplayArtist, sTranslitArtist ); }