#ifndef SCREEN_OPTIONS_MASTER_PREFS_H #define SCREEN_OPTIONS_MASTER_PREFS_H static const int MAX_OPTIONS=16; #define OPT_SAVE_PREFERENCES (1<<0) #define OPT_APPLY_GRAPHICS (1<<1) #define OPT_APPLY_THEME (1<<2) #define OPT_RESET_GAME (1<<3) #define OPT_APPLY_SOUND (1<<4) #define OPT_APPLY_SONG (1<<5) #define OPT_APPLY_ASPECT_RATIO (1<<6) struct ConfOption { static ConfOption *Find( RString name ); // Name of this option. RString name; // Name of the preference this option affects. RString m_sPrefName; typedef void (*MoveData_t)( int &sel, bool ToSel, const ConfOption *pConfOption ); MoveData_t MoveData; int m_iEffects; bool m_bAllowThemeItems; /* For dynamic options, update the options. Since this changes the available * options, this may invalidate the offsets returned by Get() and Put(). */ void UpdateAvailableOptions(); /* Return the list of available selections; Get() and Put() use indexes into * this array. UpdateAvailableOptions() should be called before using this. */ void MakeOptionsList( vector &out ) const; inline int Get() const { int sel; MoveData( sel, true, this ); return sel; } inline void Put( int sel ) const { MoveData( sel, false, this ); } int GetEffects() const; ConfOption( const char *n, MoveData_t m, const char *c0=NULL, const char *c1=NULL, const char *c2=NULL, const char *c3=NULL, const char *c4=NULL, const char *c5=NULL, const char *c6=NULL, const char *c7=NULL, const char *c8=NULL, const char *c9=NULL, const char *c10=NULL, const char *c11=NULL, const char *c12=NULL, const char *c13=NULL, const char *c14=NULL, const char *c15=NULL, const char *c16=NULL, const char *c17=NULL, const char *c18=NULL, const char *c19=NULL ) { name = n; m_sPrefName = name; // copy from name (not n), to allow refcounting MoveData = m; MakeOptionsListCB = NULL; m_iEffects = 0; m_bAllowThemeItems = true; #define PUSH( c ) if(c) names.push_back(c); PUSH(c0);PUSH(c1);PUSH(c2);PUSH(c3);PUSH(c4);PUSH(c5);PUSH(c6);PUSH(c7);PUSH(c8);PUSH(c9);PUSH(c10);PUSH(c11);PUSH(c12);PUSH(c13);PUSH(c14);PUSH(c15);PUSH(c16);PUSH(c17);PUSH(c18);PUSH(c19); } void AddOption( const RString &sName ) { PUSH(sName); } #undef PUSH ConfOption( const char *n, MoveData_t m, void (*lst)( vector &out ) ) { name = n; MoveData = m; MakeOptionsListCB = lst; m_iEffects = 0; m_bAllowThemeItems = false; // don't theme dynamic choices } // private: vector names; void (*MakeOptionsListCB)( vector &out ); }; #endif /** * @file * @author Glenn Maynard (c) 2003-2004 * @section LICENSE * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */