local gc = Var("GameCommand"); local squareSize = 8; -- was 18 return Def.ActorFrame { Def.Quad{ InitCommand=cmd(x,-12;zoom,squareSize;rotationz,45;diffuse,color("#222222")); GainFocusCommand=cmd(stoptweening;accelerate,0.25;zoom,squareSize;rotationz,45;); LoseFocusCommand=cmd(stoptweening;decelerate,0.25;zoom,0;rotationz,360+45); }; LoadFont("Common Normal") .. { Text=gc:GetText(); InitCommand=cmd(halign,0;zoom,0.625); GainFocusCommand=cmd(stoptweening;decelerate,0.25;diffuse,color("1,1,1,1")); LoseFocusCommand=cmd(stoptweening;accelerate,0.25;diffuse,color("0.5,0.5,0.5,1")); }; };