function ScreenTitleBranch() -- Don't show the title menu (says "Press Start") if there are 0 credits -- inserted and CoinMode is pay. if GAMESTATE:GetCoinsNeededToJoin() > GAMESTATE:GetCoins() then return THEME:GetMetric( "Common", "InitialScreen" ) end if GAMESTATE:GetCoinMode() == "CoinMode_Home" then return "ScreenTitleMenu" end return "ScreenTitleJoin" end function ScreenCautionBranch() if PREFSMAN:GetPreference("ShowCaution") then return "ScreenCaution" end return "ScreenSelectStyle" end function ScreenSelectGroupBranch() if PREFSMAN:GetPreference("ShowSelectGroup") then return "ScreenSelectGroup" end return GetScreenInstructions() end function SongSelectionScreen() local pm = GAMESTATE:GetPlayMode() if pm ~= "PlayMode_Regular" and IsNetConnected() then SCREENMAN:SystemMessage( THEME:GetString("NetworkSyncManager","Not Supported") ) return "ScreenSelectDifficulty" end if pm == "PlayMode_Nonstop" then return "ScreenSelectCourse" end if pm == "PlayMode_Oni" then return "ScreenSelectCourse" end if pm == "PlayMode_Endless" then return "ScreenSelectCourse" end if IsNetConnected() then ReportStyle() end if IsNetSMOnline() then return SMOnlineScreen() end if IsNetConnected() then return "ScreenNetSelectMusic" end return "ScreenSelectMusic" end function ScreenSelectMusicBranch() if IsNetConnected() then ReportStyle() end if IsNetSMOnline() then return SMOnlineScreen() end if IsNetConnected() then return "ScreenNetSelectMusic" end return "ScreenSelectMusic" end function NextNetworkScreen() if IsNetConnected() then return "ScreenCaution" end return "ScreenTitleMenu" end function SMOnlineScreen() if not IsSMOnlineLoggedIn(PLAYER_1) and GAMESTATE:IsPlayerEnabled(PLAYER_1) then return "ScreenSMOnlineLogin" end if not IsSMOnlineLoggedIn(PLAYER_2) and GAMESTATE:IsPlayerEnabled(PLAYER_2) then return "ScreenSMOnlineLogin" end return "ScreenNetRoom" end function GetSelectMusicNext() if SCREENMAN:GetTopScreen():GetGoToOptions() then return SelectFirstOptionsScreen() else return "ScreenStageInformation" end end function SelectFirstOptionsScreen() if GAMESTATE:GetPlayMode() == "PlayMode_Rave" then return "ScreenRaveOptions" end return "ScreenPlayerOptions" end function ScreenPlayerOptionsNext() if SCREENMAN:GetTopScreen():GetGoToOptions() then return "ScreenSongOptions" else return "ScreenStageInformation" end end function GetGameplayScreen() local st = GAMESTATE:GetCurrentStyle():GetStyleType() if st == "StyleType_TwoPlayersSharedSides" then return "ScreenGameplayShared" end return "ScreenGameplay" end function SelectEvaluationScreen() if IsNetConnected() then return "ScreenNetEvaluation" end local pm = GAMESTATE:GetPlayMode() if( GAMESTATE:GetMultiplayer() ) then return "ScreenEvaluationMultiplayer" end if( pm == "PlayMode_Regular" ) then return "ScreenEvaluationStage" end if( pm == "PlayMode_Nonstop" ) then return "ScreenEvaluationNonstop" end if( pm == "PlayMode_Oni" ) then return "ScreenEvaluationOni" end if( pm == "PlayMode_Endless" ) then return "ScreenEvaluationEndless" end if( pm == "PlayMode_Rave" ) then return "ScreenEvaluationRave" end if( pm == "PlayMode_Battle" ) then return "ScreenEvaluationBattle" end end function GetTopScreenMetric( sElement ) local sClass = SCREENMAN:GetTopScreen():GetName(); return THEME:GetMetric( sClass, sElement ) end local function GetEvaluationNextScreenInternal( sNextScreen, sFailedScreen, sEndScreen ) Trace( "GetEvaluationNextScreen: " .. sNextScreen .. ", " .. sFailedScreen .. ", " .. sEndScreen ) if GAMESTATE:IsEventMode() then Trace( "IsEventMode" ) return sNextScreen end local bIsExtraStage = GAMESTATE:IsAnExtraStage() -- Not in event mode. If failed, go to the game over screen. if STATSMAN:GetCurStageStats():AllFailed() and not bIsExtraStage then Trace( "Failed" ) return sFailedScreen end local sIsStage = not GetTopScreenMetric( "Summary" ) and not GAMESTATE:IsCourseMode() if sIsStage then local bLastStage = GAMESTATE:GetSmallestNumStagesLeftForAnyHumanPlayer() <= 0 if not bLastStage then Trace( "Another" ) return sNextScreen end end Trace( "End" ) return sEndScreen end function GetEvaluationSummaryNextScreen() return GetEvaluationNextScreenInternal( "ScreenNameEntry", "ScreenProfileSave", "ScreenNameEntry" ); end function GetEvaluationNextScreen() if IsEventMode() then return "ScreenProfileSave"; end local sFailedScreen; local sEndScreen; local pm = GAMESTATE:GetPlayMode(); if pm == "PlayMode_Regular" or pm == "PlayMode_Rave" then sFailedScreen = "ScreenProfileSave"; sEndScreen = "ScreenEvaluationSummary"; elseif pm == "PlayMode_Nonstop" or pm == "PlayMode_Oni" or pm == "PlayMode_Endless" then sFailedScreen = "ScreenNameEntry"; sEndScreen = "ScreenNameEntry"; else assert(false); end local sNextScreen; if IsNetSMOnline() then sNextScreen = "ScreenNetRoom" elseif( IsNetConnected() ) then sNextScreen = "ScreenNetSelectMusic" else sNextScreen = SongSelectionScreen(); end return GetEvaluationNextScreenInternal( sNextScreen, sFailedScreen, sEndScreen ); end function ScreenBranchNetAfterEval() if IsNetSMOnline() then return "ScreenSMOnlineSelectMusic" end if IsNetConnected() then return "ScreenNetSelectMusic" end return "ScreenSelectMusic" end function SelectEndingScreen() local bIsExtraStage = GAMESTATE:IsAnExtraStage() if STATSMAN:GetCurStageStats():AllFailed() and not bIsExtraStage then return "ScreenGameOver" end local grade = STATSMAN:GetBestFinalGrade() if Grade:Compare( grade, "Grade_Tier03" ) >= 0 then return "ScreenEnding3" end if Grade:Compare( grade, "Grade_Tier05" ) >= 0 then return "ScreenEnding2" end return "ScreenEnding1" end function ScreenProfileSaveNextScreen() if IsEventMode() then return SongSelectionScreen(); end return SelectEndingScreen(); end function IsEventMode() return PREFSMAN:GetPreference( "EventMode" ) end -- For "EvalOnFail", do: -- function GetGameplayNextScreen() return SelectEvaluationScreen() end function GetGameplayNextScreen() Trace( "GetGameplayNextScreen: " ) local Passed = not STATSMAN:GetCurStageStats():AllFailed() Trace( " Passed = "..tostring(Passed) ) Trace( " IsCourseMode = "..tostring(GAMESTATE:IsCourseMode()) ) Trace( " IsExtraStage = "..tostring(GAMESTATE:IsExtraStage()) ) Trace( " IsExtraStage2 = "..tostring(GAMESTATE:IsExtraStage2()) ) Trace( " Event mode = "..tostring(IsEventMode()) ) return SelectEvaluationScreen() -- if Passed or GAMESTATE:IsCourseMode() or -- GAMESTATE:IsExtraStage() or GAMESTATE:IsExtraStage2() -- then -- Trace( "Go to evaluation screen" ) -- return SelectEvaluationScreen() -- end -- -- if IsEventMode() then -- Trace( "Go to song selection screen" ) -- -- DeletePreparedScreens() -- return SongSelectionScreen() -- end -- -- Trace( "ScreenGameOver" ) -- return "ScreenGameOver" end local function ShowScreenInstructions() if not PREFSMAN:GetPreference("ShowInstructions") then return false end if not GAMESTATE:GetPlayMode() then Trace( "ShowScreenInstructions: called without PlayMode set" ) return true end if GAMESTATE:GetPlayMode() ~= "PlayMode_Regular" then return true end for pn in ivalues(PlayerNumber) do if Difficulty:Compare( GAMESTATE:GetPreferredDifficulty(pn), "Difficulty_Easy" ) <= 0 then return true end end return false end function GetScreenInstructions() if not ShowScreenInstructions() then return THEME:GetMetric("ScreenInstructions","NextScreen") else return "ScreenInstructions" end end function OptionsMenuAvailable() if GAMESTATE:IsAnExtraStage() then return false end if GAMESTATE:GetPlayMode() == "PlayMode_Oni" then return false end return true end function ModeMenuAvailable() if GAMESTATE:IsAnExtraStage() then return false end return true end -- (c) 2005 Glenn Maynard, Chris Danford -- All rights reserved. -- -- Permission is hereby granted, free of charge, to any person obtaining a -- copy of this software and associated documentation files (the -- "Software"), to deal in the Software without restriction, including -- without limitation the rights to use, copy, modify, merge, publish, -- distribute, and/or sell copies of the Software, and to permit persons to -- whom the Software is furnished to do so, provided that the above -- copyright notice(s) and this permission notice appear in all copies of -- the Software and that both the above copyright notice(s) and this -- permission notice appear in supporting documentation. -- -- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF -- THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS -- INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT -- OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS -- OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR -- OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR -- PERFORMANCE OF THIS SOFTWARE.