local label_text= false return Def.ActorFrame { LoadFont("Common Normal") .. { Text=GetLifeDifficulty(); AltText=""; InitCommand=cmd(horizalign,left;zoom,0.675); OnCommand= function(self) label_text= self self:shadowlength(1):settextf(Screen.String("LifeDifficulty"), ""); end, }; LoadFont("Common Normal") .. { Text=GetLifeDifficulty(); AltText=""; InitCommand=cmd(zoom,0.675;halign,0); OnCommand= function(self) self:shadowlength(1):skewx(-0.125):x(label_text:GetZoomedWidth()+8) end, }; };