local t = Def.ActorFrame{} t[#t+1] = LoadActor("DownLeft_blend")..{ InitCommand=cmd(diffuseshift;effectcolor1,color("#376f9b66");effectcolor2,color("#376f9b66")); } t[#t+1] = LoadActor("DownLeft_blend")..{ InitCommand=cmd(blend,Blend.Add;diffuseshift;effectcolor1,color("#5899ccFF");effectcolor2,color("#5899cc66");effectclock,"bgm";effecttiming,1,0,0,0;); } t[#t+1] = LoadActor("DownLeft_blend")..{ InitCommand=cmd(diffuseshift;effectcolor1,color("#5899ccFF");effectcolor2,color("#5899ccFF");fadetop,1); } t[#t+1] = LoadActor("DownLeft_fill")..{ InitCommand=cmd(blend,Blend.Add;diffuseshift;effectcolor1,color("#5899ccFF");effectcolor2,color("#5899ccFF")); } t[#t+1] = LoadActor("DownLeft border"); return t