#include "global.h" /* ----------------------------------------------------------------------------- Class: Grade Desc: See header. Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #include "Grade.h" #include "RageUtil.h" #include "ThemeManager.h" CString GradeToThemedString( Grade g ) { CString s = GradeToString(g); if( !THEME->HasMetric("Grade",s) ) return "???"; return THEME->GetMetric( "Grade",s ); } CString GradeToOldString( Grade g ) { // string is meant to be human readable switch( g ) { case GRADE_TIER_1: return "AAAA"; case GRADE_TIER_2: return "AAA"; case GRADE_TIER_3: return "AA"; case GRADE_TIER_4: return "A"; case GRADE_TIER_5: return "B"; case GRADE_TIER_6: return "C"; case GRADE_TIER_7: return "D"; case GRADE_FAILED: return "E"; case GRADE_NO_DATA: return "N"; default: return "N"; } }; Grade StringToGrade( const CString &sGrade ) { CString s = sGrade; s.MakeUpper(); // for backward compatibility if ( s == "AAAA" ) return GRADE_TIER_1; else if( s == "AAA" ) return GRADE_TIER_2; else if( s == "AA" ) return GRADE_TIER_3; else if( s == "A" ) return GRADE_TIER_4; else if( s == "B" ) return GRADE_TIER_5; else if( s == "C" ) return GRADE_TIER_6; else if( s == "D" ) return GRADE_TIER_7; else if( s == "E" ) return GRADE_FAILED; else if( s == "N" ) return GRADE_NO_DATA; // new style if ( s == "FAILED" ) return GRADE_FAILED; else if( s == "NODATA" ) return GRADE_NO_DATA; int iTier; if( sscanf(sGrade.c_str(),"TIER%02d",&iTier) == 1 ) return (Grade)(iTier-1); ASSERT(0); return GRADE_NO_DATA; };