-- Stretch a file with blue diffusion. local Color1 = color("0,0,1,1"); local t = Def.ActorFrame { LoadActor(Var "File1") .. { OnCommand=function(self) self:x(SCREEN_CENTER_X):y(SCREEN_CENTER_Y):scale_or_crop_background():diffuse(Color1):effectclock("music") -- Explanation in StretchNoLoop.lua. if self.GetTexture then self:GetTexture():rate(self:GetParent():GetUpdateRate()) end end, GainFocusCommand=cmd(play); LoseFocusCommand=cmd(pause); }; }; return t;