#ifndef CODEDETECTOR_H #define CODEDETECTOR_H /* ----------------------------------------------------------------------------- Class: CodeDetector Desc: Uses InputQueue to detect input of codes that would affect player and song options. Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #include "GameInput.h" struct CodeItem { public: bool Load( CString sButtonsNames ); bool EnteredCode( GameController controller ) const; private: vector buttons; enum Type { sequence, // press the buttons in sequence hold_and_press, // hold the first iNumButtons-1 buttons, then press the last tap // press all buttons simultaneously }; Type m_Type; float fMaxSecondsBack; }; class CodeDetector { public: enum Code { CODE_EASIER1, CODE_EASIER2, CODE_HARDER1, CODE_HARDER2, CODE_NEXT_SORT1, CODE_NEXT_SORT2, CODE_NEXT_SORT3, CODE_NEXT_SORT4, CODE_SORT_MENU1, CODE_SORT_MENU2, CODE_MODE_MENU1, CODE_MODE_MENU2, CODE_MIRROR, CODE_LEFT, CODE_RIGHT, CODE_SHUFFLE, CODE_SUPER_SHUFFLE, CODE_NEXT_TRANSFORM, CODE_NEXT_SCROLL_SPEED, CODE_PREVIOUS_SCROLL_SPEED, CODE_NEXT_ACCEL, CODE_NEXT_EFFECT, CODE_NEXT_APPEARANCE, CODE_NEXT_TURN, CODE_REVERSE, CODE_HOLDS, CODE_MINES, CODE_DARK, CODE_HIDDEN, CODE_RANDOMVANISH, CODE_CANCEL_ALL, CODE_NEXT_THEME, CODE_NEXT_THEME2, CODE_NEXT_ANNOUNCER, CODE_NEXT_ANNOUNCER2, CODE_NEXT_GAME, CODE_NEXT_GAME2, CODE_BW_NEXT_GROUP, CODE_BW_NEXT_GROUP2, CODE_SAVE_SCREENSHOT, CODE_CANCEL_ALL_PLAYER_OPTIONS, NUM_CODES // leave this at the end }; static void RefreshCacheItems(); // call this before checking codes, but call infrequently static bool EnteredEasierDifficulty( GameController controller ); static bool EnteredHarderDifficulty( GameController controller ); static bool EnteredNextSort( GameController controller ); static bool EnteredSortMenu( GameController controller ); static bool EnteredModeMenu( GameController controller ); static bool DetectAndAdjustMusicOptions( GameController controller ); static bool EnteredCode( GameController controller, Code code ); static bool EnteredNextBannerGroup( GameController controller ); }; #endif