/* BGAnimation - An ActorFrame that loads itself. */ #ifndef BGANIMATION_H #define BGANIMATION_H /* Note that the names "BGAnimation" and "BGAnimationLayer" are historical; this class * is used for many things other than backgrounds. */ #include "ActorScroller.h" struct XNode; class IniFile; class BGAnimation : public ActorScrollerAutoDeleteChildren { public: BGAnimation(); virtual ~BGAnimation(); void Unload(); void LoadFromAniDir( const CString &sAniDir, bool bGeneric=true ); void LoadFromNode( const CString& sDir, const XNode* pNode ); protected: void AddLayersFromAniDir( const CString &_sAniDir, const IniFile& ini, bool bGeneric ); }; #endif /* * (c) 2001-2004 Ben Nordstrom, Chris Danford * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */