#include "stdafx.h" /* ----------------------------------------------------------------------------- File: GameConstantsAndTypes.cpp Desc: See header. Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #include "GameConstantsAndTypes.h" #include "ThemeManager.h" #define COLOR_P1 THEME->GetMetricC("Common","ColorP1") #define COLOR_P2 THEME->GetMetricC("Common","ColorP2") CString DifficultyToString( Difficulty dc ) { switch( dc ) { case DIFFICULTY_EASY: return "easy"; case DIFFICULTY_MEDIUM: return "medium"; case DIFFICULTY_HARD: return "hard"; default: ASSERT(0); return ""; // invalid Difficulty } } Difficulty StringToDifficulty( CString sDC ) { for( int i=0; i