#include "global.h" #include "ScreenMiniMenu.h" #include "ScreenManager.h" #include "GameConstantsAndTypes.h" #include "ThemeManager.h" #include "Foreach.h" #include "ScreenDimensions.h" #include "GameState.h" #include "FontCharAliases.h" #include "OptionRowHandler.h" AutoScreenMessage( SM_GoToOK ) AutoScreenMessage( SM_GoToCancel ) bool ScreenMiniMenu::s_bCancelled = false; int ScreenMiniMenu::s_iLastRowCode = -1; vector ScreenMiniMenu::s_viLastAnswers; void ScreenMiniMenu::MiniMenu( MenuDef* pDef, ScreenMessage SM_SendOnOK, ScreenMessage SM_SendOnCancel, float fX, float fY ) { ScreenMiniMenu *pNewScreen = new ScreenMiniMenu; pNewScreen->SetName( pDef->sClassName ); pNewScreen->Init(); pNewScreen->LoadMenu( pDef ); pNewScreen->SetOKMessage( SM_SendOnOK ); pNewScreen->SetCancelMessage( SM_SendOnCancel ); pNewScreen->SetXY( fX, fY ); SCREENMAN->ZeroNextUpdate(); SCREENMAN->PushScreen( pNewScreen, true ); } //REGISTER_SCREEN_CLASS( ScreenMiniMenu ); void ScreenMiniMenu::BeginScreen() { ScreenOptions::BeginScreen(); /* HACK: An OptionRow exits if a screen is set. ScreenMiniMenu is always pushed, so we * don't set screens to load. Set a dummy screen, so ScreenOptions::GetNextScreenForSelection * will know to move on. */ m_sNextScreen = "xxx"; } void ScreenMiniMenu::LoadMenu( const MenuDef* pDef ) { m_vMenuRows = pDef->rows; // Convert from m_vMenuRows to vector vector vHands; for( unsigned r=0; rm_Def.m_sName = mr.sName; FontCharAliases::ReplaceMarkers( pHand->m_Def.m_sName ); // Allow special characters if( mr.bEnabled ) { pHand->m_Def.m_vEnabledForPlayers.clear(); FOREACH_EnabledPlayer( pn ) pHand->m_Def.m_vEnabledForPlayers.insert( pn ); } else { pHand->m_Def.m_vEnabledForPlayers.clear(); } pHand->m_Def.m_bOneChoiceForAllPlayers = true; pHand->m_Def.m_selectType = SELECT_ONE; pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW; pHand->m_Def.m_bExportOnChange = false; pHand->m_Def.m_vsChoices = mr.choices; // Each row must have at least one choice. if( pHand->m_Def.m_vsChoices.empty() ) pHand->m_Def.m_vsChoices.push_back( "" ); pHand->m_Def.m_bAllowThemeItems = mr.bThemeItems; FOREACH( CString, pHand->m_Def.m_vsChoices, c ) FontCharAliases::ReplaceMarkers( *c ); // Allow special characters vHands.push_back( pHand ); } ScreenOptions::InitMenu( vHands ); } void ScreenMiniMenu::AfterChangeValueOrRow( PlayerNumber pn ) { ScreenOptions::AfterChangeValueOrRow( pn ); vector vpns; vpns.push_back( GAMESTATE->m_MasterPlayerNumber ); for( unsigned i=0; im_MasterPlayerNumber ); } } UpdateEnabledDisabled(); } void ScreenMiniMenu::ImportOptions( int r, const vector &vpns ) { OptionRow &optrow = *m_pRows[r]; const MenuRowDef &mr = m_vMenuRows[r]; if( !mr.choices.empty() ) optrow.SetOneSharedSelection( mr.iDefaultChoice ); } void ScreenMiniMenu::ExportOptions( int r, const vector &vpns ) { if( r == GetCurrentRow() ) s_iLastRowCode = m_vMenuRows[r].iRowCode; s_viLastAnswers.resize( m_vMenuRows.size() ); s_viLastAnswers[r] = m_pRows[r]->GetOneSharedSelection( true ); } void ScreenMiniMenu::HandleScreenMessage( const ScreenMessage SM ) { if( SM == SM_GoToNextScreen ) { s_bCancelled = false; SCREENMAN->PopTopScreen( m_SMSendOnOK ); return; } else if( SM == SM_GoToPrevScreen ) { s_bCancelled = true; SCREENMAN->PopTopScreen( m_SMSendOnCancel ); return; } ScreenOptions::HandleScreenMessage( SM ); } /* * (c) 2003-2004 Chris Danford * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */