#ifndef COMBO_H #define COMBO_H /* ----------------------------------------------------------------------------- Class: Combo Desc: Text that displays the size of the current combo. Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #include "ActorFrame.h" #include "Sprite.h" #include "BitmapText.h" #include "PlayerNumber.h" #include "GameConstantsAndTypes.h" // for TapNoteScore class Combo : public ActorFrame { public: Combo(); void Init( PlayerNumber pn ) { m_PlayerNumber = pn; } void SetCombo( int iCombo ); protected: PlayerNumber m_PlayerNumber; Sprite m_sprCombo; BitmapText m_textComboNumber; }; #endif