#include "global.h" #include "ScoreDisplayLifeTime.h" #include "RageUtil.h" #include "RageLog.h" #include "PrefsManager.h" #include "ThemeManager.h" #include "PlayerState.h" #include "PlayerStageStats.h" #include "CommonMetrics.h" #include "ActorUtil.h" ScoreDisplayLifeTime::ScoreDisplayLifeTime() { LOG->Trace( "ScoreDisplayLifeTime::ScoreDisplayLifeTime()" ); } void ScoreDisplayLifeTime::Init( const PlayerState* pPlayerState, const PlayerStageStats* pPlayerStageStats ) { ScoreDisplay::Init( pPlayerState, pPlayerStageStats ); const RString sType = "ScoreDisplayLifeTime"; m_sprFrame.Load( THEME->GetPathG(sType,"frame") ); m_sprFrame->SetName( "Frame" ); this->AddChild( m_sprFrame ); ActorUtil::LoadAllCommandsAndOnCommand( m_sprFrame, sType ); m_textTimeRemaining.LoadFromFont( THEME->GetPathF(sType, "TimeRemaining") ); m_textTimeRemaining.SetName( "TimeRemaining" ); this->AddChild( &m_textTimeRemaining ); ActorUtil::LoadAllCommandsAndOnCommand( m_textTimeRemaining, sType ); m_textDeltaSeconds.LoadFromFont( THEME->GetPathF(sType,"DeltaSeconds") ); m_textDeltaSeconds.SetName( "DeltaSeconds" ); this->AddChild( &m_textDeltaSeconds ); ActorUtil::LoadAllCommandsAndOnCommand( m_textDeltaSeconds, sType ); FOREACH_ENUM( TapNoteScore, tns ) { const RString &sCommand = TapNoteScoreToString(tns); if( !m_textDeltaSeconds.HasCommand( sCommand ) ) ActorUtil::LoadCommand( m_textDeltaSeconds, sType, sCommand ); } FOREACH_ENUM( HoldNoteScore, hns ) { const RString &sCommand = HoldNoteScoreToString(hns); if( !m_textDeltaSeconds.HasCommand( sCommand ) ) ActorUtil::LoadCommand( m_textDeltaSeconds, sType, sCommand ); } } void ScoreDisplayLifeTime::Update( float fDelta ) { ScoreDisplay::Update( fDelta ); float fSecs = m_pPlayerStageStats->m_fLifeRemainingSeconds; RString s = SecondsToMSSMsMs(fSecs); m_textTimeRemaining.SetText( s ); } void ScoreDisplayLifeTime::OnLoadSong() { } void ScoreDisplayLifeTime::OnJudgment( TapNoteScore tns ) { } void ScoreDisplayLifeTime::OnJudgment( HoldNoteScore hns, TapNoteScore tns ) { } /* * (c) 2001-2004 Chris Danford * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */