local t = Def.ActorFrame {}; -- Fade t[#t+1] = Def.ActorFrame { InitCommand=cmd(Center); Def.Quad { InitCommand=cmd(scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT); OnCommand=cmd(diffuse,Color.Black;diffusealpha,0;linear,0.5;diffusealpha,0.75); OffCommand=cmd(linear,0.25;diffusealpha,0); }; }; -- Emblem t[#t+1] = Def.ActorFrame { InitCommand=cmd(Center); OnCommand=cmd(diffusealpha,0.5); LoadActor("_warning bg") .. { OnCommand=cmd(diffuse,Color.Yellow); }; Def.ActorFrame { LoadActor("_exclamation") .. { OnCommand=cmd(diffuse,Color.Yellow); }; }; }; -- Text t[#t+1] = Def.ActorFrame { InitCommand=cmd(Center;y,SCREEN_CENTER_Y); OnCommand=cmd(addy,-96); -- Underline Def.Quad { InitCommand=cmd(y,16;zoomto,256,1); OnCommand=cmd(diffuse,color("#ffd400");shadowlength,1;shadowcolor,BoostColor(color("#ffd40077"),0.25);linear,0.25;zoomtowidth,256;fadeleft,0.25;faderight,0.25); }; LoadFont("Common Bold") .. { Text=Screen.String("Caution"); OnCommand=cmd(skewx,-0.125;diffuse,color("#ffd400");shadowlength,2;shadowcolor,BoostColor(color("#ffd40077"),0.25)); }; LoadFont("Common Normal") .. { Text=Screen.String("CautionText"); InitCommand=cmd(y,128); OnCommand=cmd(strokecolor,color("0,0,0,0.5");shadowlength,1;wrapwidthpixels,SCREEN_WIDTH-80); }; }; -- return t