#include "global.h" #include "RageSoundDriver_DSound_Software.h" #include "DSoundHelpers.h" #include "RageTimer.h" #include "RageLog.h" #include "RageSound.h" #include "RageUtil.h" #include "RageSoundManager.h" #include "PrefsManager.h" static const int channels = 2; static const int bytes_per_frame = channels*2; /* 16-bit */ static const int samplerate = 44100; static const int safe_writeahead = 1024*4; /* in frames */ static int max_writeahead; /* We'll fill the buffer in chunks this big. */ static const int num_chunks = 8; static int chunksize() { return max_writeahead / num_chunks; } void RageSound_DSound_Software::MixerThread() { if( !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL) ) if( !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL) ) LOG->Warn(werr_ssprintf(GetLastError(), "Failed to set sound thread priority")); while( !shutdown_mixer_thread ) { char *locked_buf; unsigned len; const int64_t play_pos = pcm->GetOutputPosition(); /* must be called before get_output_buf */ if( !pcm->get_output_buf(&locked_buf, &len, chunksize()) ) { Sleep( chunksize()*1000 / samplerate ); continue; } this->Mix( (int16_t *) locked_buf, len/bytes_per_frame, play_pos, pcm->GetPosition() ); pcm->release_output_buf(locked_buf, len); } /* I'm not sure why, but if we don't stop the stream now, then the thread will take * 90ms (our buffer size) longer to close. */ pcm->Stop(); } int64_t RageSound_DSound_Software::GetPosition( const RageSoundBase *snd ) const { return pcm->GetPosition(); } int RageSound_DSound_Software::MixerThread_start(void *p) { ((RageSound_DSound_Software *) p)->MixerThread(); return 0; } RageSound_DSound_Software::RageSound_DSound_Software() { shutdown_mixer_thread = false; pcm = NULL; /* If we're emulated, we're better off with the WaveOut driver; DS * emulation tends to be desynced. */ if( ds.IsEmulated() ) RageException::ThrowNonfatal( "Driver unusable (emulated device)" ); max_writeahead = safe_writeahead; if( PREFSMAN->m_iSoundWriteAhead ) max_writeahead = PREFSMAN->m_iSoundWriteAhead; /* Create a DirectSound stream, but don't force it into hardware. */ pcm = new DSoundBuf( ds, DSoundBuf::HW_DONT_CARE, channels, samplerate, 16, max_writeahead ); /* Fill a buffer before we start playing, so we don't play whatever junk is * in the buffer. */ char *locked_buf; unsigned len; while( pcm->get_output_buf(&locked_buf, &len, chunksize()) ) { memset( locked_buf, 0, len ); pcm->release_output_buf(locked_buf, len); } StartDecodeThread(); /* Start playing. */ pcm->Play(); MixingThread.SetName("Mixer thread"); MixingThread.Create( MixerThread_start, this ); } RageSound_DSound_Software::~RageSound_DSound_Software() { /* Signal the mixing thread to quit. */ shutdown_mixer_thread = true; LOG->Trace("Shutting down mixer thread ..."); LOG->Flush(); MixingThread.Wait(); LOG->Trace("Mixer thread shut down."); LOG->Flush(); delete pcm; } void RageSound_DSound_Software::SetupDecodingThread() { if( !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL) ) LOG->Warn( werr_ssprintf(GetLastError(), "Failed to set decoding thread priority") ); } float RageSound_DSound_Software::GetPlayLatency() const { return (1.0f / samplerate) * max_writeahead; } int RageSound_DSound_Software::GetSampleRate( int rate ) const { return samplerate; } /* * (c) 2002-2004 Glenn Maynard * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */