Warning == Make sure you read README.md first if you have not. Compiling ITGmania == To use ITGmania on your computer, it is first assumed that cmake is run (see README.md for more information). Then, follow the guide based on your operating system. Windows === Using Visual Studio, simply build and it will place the .exe file in the correct directory. You will need Visual Studio, MSVC, C++ ATL, C++ MFC, and the Windows SDK; all of which can be installed with Visual Studio Installer. macOS === Using Xcode, simply build in Xcode and it will place the .app file in the correct directory. Linux === From the `itgmania` directory (not `src`), run `cmake -B build` followed by `sudo make install`. The `itgmania` executable will be in the same directory you are in, so you can type `./itgmania` to run the game. Installing ITGmania == Installing in this context refers to placing the folders and generated binary in a standard location based on your operating system. This guide assumes default install locations. If you want to change the initial location, pass in `-DCMAKE_INSTALL_PREFIX=/new/path/here` when configuring your local setup. Windows === The default installation directory is `C:\Games\ITGmania`. macOS === The `ITGmania.app` package can be copied to `/Applications` and it will work as expected. Linux === After installing, run `sudo make install`. The files will be placed in the location specified: by default, that is now `/usr/local/itgmania`.