#ifndef NOTEFIELDPLUS_H #define NOTEFIELDPLUS_H /* ----------------------------------------------------------------------------- Class: NoteFieldPlus Desc: NoteField + gray and ghost arrows. Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #include "NoteField.h" #include "GrayArrow.h" #include "GhostArrowRow.h" class NoteFieldPlus : public NoteField { public: NoteFieldPlus(); virtual void Load( const NoteData* pNoteData, PlayerNumber pn, int iFirstPixelToDraw, int iLastPixelToDraw, float fYReverseOffset ); virtual void Update( float fDelta ); virtual void DrawPrimitives(); void Step( int iCol ); void TapNote( int iCol, TapNoteScore score, bool bBright ); void TapMine( int iCol, TapNoteScore score ); void HoldNote( int iCol ); void UpdateBars( int iCol ); int GetNumCols() { return m_iNumCols; }; protected: int m_iNumCols; GrayArrow m_GrayArrow[MAX_NOTE_TRACKS]; GhostArrow m_GhostDim[MAX_NOTE_TRACKS]; GhostArrow m_GhostBright[MAX_NOTE_TRACKS]; GhostArrow m_GhostMine[MAX_NOTE_TRACKS]; HoldGhostArrow m_HoldGhost[MAX_NOTE_TRACKS]; }; #endif