local t = Def.ActorFrame {}; -- t[#t+1] = Def.ActorFrame { InitCommand=cmd(Center); -- Def.Quad { InitCommand=cmd(zoomto,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,Color.Black;diffusealpha,1); StartTransitioningCommand=cmd(smooth,0.2;diffusealpha,0); }; }; -- return t