local t = Def.ActorFrame {}; t[#t+1] = Def.ActorFrame { InitCommand=cmd(y,-56;visible,false); -- Def.ActorFrame { InitCommand=cmd(x,32); LoadActor(THEME:GetPathB("","_frame 3x3"),"rounded black",32,12) .. { Name="Background"; }; LoadFont("Common Normal") .. { Text=string.upper("Info"); InitCommand=cmd(zoom,0.5); }; -- LoadFont("Common Normal") .. { Text=string.upper("Let's get it on now, select and choose the best ones. Let's get it on now 5 4 3 2 1 .."); InitCommand=cmd(horizalign,left;x,32;zoom,0.5;shadowlength,1); }; -- Fade Def.Quad { InitCommand=cmd(horizalign,left;x,32;zoomto,64,32); OnCommand=cmd(diffuse,ThemeColor.Secondary;faderight,1); }; }; -- }; return t;