--[[DO NOT MODIFY THIS FILE. You can add new scoring modes just by creating a different file and adding them to the Scoring table. Replacing this file will cause additions to be lost during updates. It's unnecessary and problematic.]] --internals table local Shared = {}; --Special Scoring types. local r = {}; local DisabledScoringModes = { '[SSC] Radar Master' }; --the following metatable makes any missing value in a table 0 instead of nil. local ZeroIfNotFound = { __index = function() return 0 end; }; -- Retrieve the amount of taps/holds/rolls involved. Used for some formulas. function GetTotalItems(radars) local total = radars:GetValue('RadarCategory_TapsAndHolds') total = total + radars:GetValue('RadarCategory_Holds') total = total + radars:GetValue('RadarCategory_Rolls') -- [ja] Liftを加えると一部二重加算になるため除外する。 -- total = total + radars:GetValue('RadarCategory_Lifts') -- [en] prevent divide by 0 -- [ja] 0除算対策(しなくても動作するけど満点になっちゃうんで) return math.max(1,total); end; -- Determine whether marvelous timing is to be considered. function IsW1Allowed(tapScore) return tapScore == 'TapNoteScore_W2' and (PREFSMAN:GetPreference("AllowW1") ~= 'AllowW1_Never' or not (GAMESTATE:IsCourseMode() and PREFSMAN:GetPreference("AllowW1") == 'AllowW1_CoursesOnly')); end; -- Get the radar values directly. The individual steps aren't used much. function GetDirectRadar(player) return GAMESTATE:GetCurrentSteps(player):GetRadarValues(player); end; ----------------------------------------------------------- --Oldschool scoring, best described as a modified 4th mix scheme --with a little 1st mix influence ----------------------------------------------------------- r['Oldschool'] = function(params, pss) local bestPoints = 999 local scoreLookupTable = { ['TapNoteScore_W1']=999, ['TapNoteScore_W2']=IsW1Allowed('TapNoteScore_W2') and 888 or 999, ['TapNoteScore_W3']=777, ['TapNoteScore_W4']=555, ['TapNoteScore_W5']=111, }; setmetatable(scoreLookupTable, ZeroIfNotFound); local comboBonusForThisStep = (pss:GetCurrentCombo()*111)^1.1; local capScore = 1000000000; pss:SetCurMaxScore(capScore); --i don't really care about weird scoring modes -fsx local pointsGot = comboBonusForThisStep + scoreLookupTable[params.TapNoteScore] + (params.HoldNoteScore == 'HoldNoteScore_Held' and 777 or 0); pss:SetScore(clamp(pss:GetScore()+pointsGot,0,capScore)); end; ----------------------------------------------------------- --DDR MAX2/Extreme(-esque) Scoring by @sakuraponila ----------------------------------------------------------- local ext_Steps = {0,0}; r['DDR Extreme'] = function(params, pss) local multLookup = { ['TapNoteScore_W1'] = 10, ['TapNoteScore_W2'] = 9, ['TapNoteScore_W3'] = 5 }; setmetatable(multLookup, ZeroIfNotFound); local steps = GAMESTATE:GetCurrentSteps(params.Player); local radarValues = GetDirectRadar(params.Player); local totalItems = GetTotalItems(radarValues); -- 1 + 2 + 3 + ... + totalItems value/の値 local sTotal = (totalItems + 1) * totalItems / 2; local meter = steps:GetMeter(); if (steps:IsAnEdit()) then meter = 5; else meter = math.min(10,meter); end; -- [en] score for one step -- [ja] 1ステップあたりのスコア local baseScore = meter * 1000000 if (GAMESTATE:GetCurrentSong():IsMarathon()) then baseScore = baseScore * 3; elseif (GAMESTATE:GetCurrentSong():IsLong()) then baseScore = baseScore * 2; end; local sOne = math.floor(baseScore / sTotal); -- [en] measures for 5 points of units -- [ja] 5点単位のための処置 sOne = sOne - sOne % 5; -- [en] because fractions are added by the last step, get value -- [ja] 端数は最後の1ステップで加算するのでその値を取得 local sLast = baseScore - (sOne * sTotal); local p = (params.Player == 'PlayerNumber_P1') and 1 or 2; -- [en] initialized when score is 0 -- [ja] スコアが0の時に初期化 if pss:GetScore() == 0 then ext_Steps[p] = 0; end; -- [en] now step count -- [ja] 現在のステップ数 ext_Steps[p] = ext_Steps[p] + 1; -- [en] current score -- [ja] 今回加算するスコア(W1の時) local vScore = sOne * ext_Steps[p]; pss:SetCurMaxScore(pss:GetCurMaxScore() + vScore); -- [ja] 判定によって加算量を変更 if (params.HoldNoteScore == 'HoldNoteScore_Held') then -- [ja] O.K.判定時は問答無用で満点 vScore = vScore; else -- [ja] N.G.判定時は問答無用で0点 if (params.HoldNoteScore == 'HoldNoteScore_LetGo') then vScore = 0; -- [en] non-long note scoring -- [ja] それ以外ということは、ロングノート以外の判定である else vScore = vScore * multLookup[params.TapNoteScore] / 10 end; end; -- [en] measures for 5 points of units -- [ja] ここでも5点単位のための処置 vScore = vScore - vScore % 5 pss:SetScore(pss:GetScore() + vScore); -- if one of the last step, add the fractions -- [ja] 最後の1ステップの場合、端数を加算する if ((vScore > 0) and (ext_Steps[p] == totalItems)) then pss:SetScore(pss:GetScore() + sLast); end; end; ----------------------------------------------------------- --HYBRID Scoring, contributed by @waiei ----------------------------------------------------------- local hyb_Steps={0,0}; r['Hybrid'] = function(params, pss) local multLookup = { ['TapNoteScore_W1'] = 10, ['TapNoteScore_W2'] = 9, ['TapNoteScore_W3'] = 5 }; setmetatable(multLookup, ZeroIfNotFound); local radarValues = GetDirectRadar(params.Player); local totalItems = GetTotalItems(radarValues); -- 1+2+3+...+totalItems value/の値 local sTotal = (totalItems+1)*totalItems/2; -- [en] Score for one song -- [ja] 1ステップあたりのスコア local sOne = math.floor(100000000/sTotal); -- [ja] 端数は最後の1ステップで加算するのでその値を取得 local sLast = 100000000-(sOne*sTotal); local p = (params.Player == 'PlayerNumber_P1') and 1 or 2; -- [ja] スコアが0の時に初期化 if pss:GetScore()==0 then hyb_Steps[p]=0; end; -- [ja] 現在のステップ数 hyb_Steps[p]=hyb_Steps[p]+1; -- [en] current score -- [ja] 今回加算するスコア(W1の時) local vScore = sOne*hyb_Steps[p]; pss:SetCurMaxScore(pss:GetCurMaxScore()+vScore); -- [ja] 判定によって加算量を変更 if (params.HoldNoteScore == 'HoldNoteScore_Held') then vScore = vScore; else if (params.HoldNoteScore == 'HoldNoteScore_LetGo') then vScore = 0; else vScore = vScore*multLookup[params.TapNoteScore]/10; end; end; pss:SetScore(pss:GetScore()+vScore); -- [ja] 最後の1ステップの場合、端数を加算する if ((vScore > 0) and (hyb_Steps[p] == totalItems)) then pss:SetScore(pss:GetScore()+sLast); end; end; ----------------------------------------------------------- --DDR SuperNOVA scoring (Use MARVELOUS) by @sakuraponila ----------------------------------------------------------- local sntmp_Score = {0,0}; local sntmp_Steps = {0,0}; r['DDR SuperNOVA'] = function(params, pss) local multLookup = { ['TapNoteScore_W1'] = 3, ['TapNoteScore_W2'] = 2, ['TapNoteScore_W3'] = 1 }; setmetatable(multLookup, ZeroIfNotFound); local radarValues = GetDirectRadar(params.Player); local totalItems = GetTotalItems(radarValues) local p = (params.Player == 'PlayerNumber_P1') and 1 or 2; -- initialized when score is 0 -- [ja] スコアが0の時に初期化 if pss:GetScore() == 0 then sntmp_Score[p] = 0; sntmp_Steps[p] = 0; end; -- [ja] 判定によって加算量を変更 local maxAdd = 0; -- [ja] O.K.判定時は問答無用で満点 if params.HoldNoteScore == 'HoldNoteScore_Held' then maxAdd = 3; else -- [ja] N.G.判定時は問答無用で0点 if params.HoldNoteScore == 'HoldNoteScore_LetGo' then maxAdd = 0; -- [ja] それ以外ということは、ロングノート以外の判定である else maxAdd = multLookup[params.TapNoteScore]; end end; sntmp_Score[p] = sntmp_Score[p] + maxAdd; -- [ja] 踏み踏みしたステップ数 sntmp_Steps[p] = sntmp_Steps[p] + 1; -- [ja] 現時点での、All W1判定の時のスコア pss:SetCurMaxScore(math.floor(10000000 * sntmp_Steps[p] / totalItems / 3)); -- [ja] 計算して代入 pss:SetScore(math.floor(10000000 * sntmp_Score[p] / totalItems / 3)); end; ----------------------------------------------------------- --Radar Master (disabled; todo: get this working with StepMania 5) ----------------------------------------------------------- r['[SSC] Radar Master'] = function(params, pss) local masterTable = { ['RadarCategory_Stream'] = 0, ['RadarCategory_Voltage'] = 0, ['RadarCategory_Air'] = 0, ['RadarCategory_Freeze'] = 0, ['RadarCategory_Chaos'] = 0 }; local totalRadar = 0; local finalScore = 0; for k,v in pairs(masterTable) do local firstRadar = GetDirectRadar(params.Player):GetValue(k); if firstRadar == 0 then masterTable[k] = nil; else masterTable[k] = firstRadar; totalRadar = totalRadar + firstRadar; end; end; --two loops are needed because we need to calculate totalRadar --to actually calculate any part of the score for k,v in pairs(masterTable) do local curPortion = pss:GetRadarActual():GetValue(k) / v; finalScore = finalScore + curPortion*(500000000*(v/totalRadar)); end; pss:SetScore(finalScore); end; ------------------------------------------------------------ --Marvelous Incorporated Grading System (or MIGS for short) --basically like DP scoring with locked DP values ------------------------------------------------------------ r['MIGS'] = function(params,pss) local curScore = 0; local tapScoreTable = { ['TapNoteScore_W1'] = 3, ['TapNoteScore_W2'] = 2, ['TapNoteScore_W3'] = 1, ['TapNoteScore_W5'] = -4, ['TapNoteScore_Miss'] = -8 }; for k,v in pairs(tapScoreTable) do curScore = curScore + ( pss:GetTapNoteScores(k) * v ); end; curScore = math.max(0,curScore + ( pss:GetHoldNoteScores('HoldNoteScore_Held') * 6 )); pss:SetScore(curScore); end; ------------------------------------------------------------------------------- -- Formulas end here. for v in ivalues(DisabledScoringModes) do r[v] = nil end Scoring = r;