#include "global.h" #include "RageSoundDriver_AU.h" #include "RageLog.h" #include "PrefsManager.h" #include "archutils/Darwin/DarwinThreadHelpers.h" #include REGISTER_SOUND_DRIVER_CLASS2( AudioUnit, AU ); static const UInt32 kFramesPerPacket = 1; static const UInt32 kChannelsPerFrame = 2; static const UInt32 kBitsPerChannel = 32; static const UInt32 kBytesPerPacket = kChannelsPerFrame * kBitsPerChannel / 8; static const UInt32 kBytesPerFrame = kBytesPerPacket; static const UInt32 kFormatFlags = kAudioFormatFlagsNativeEndian | kAudioFormatFlagIsFloat; #define WERROR(str, num, extra...) str ": '%s' (%lu).", ## extra, FourCCToString(num).c_str(), (num) #define ERROR(str, num, extra...) (ssprintf(WERROR(str, (num), ## extra))) static inline RString FourCCToString( uint32_t num ) { RString s( 4, '?' ); char c; c = (num >> 24) & 0xFF; if( c >='\x20' && c <= '\x7e' ) s[0] = c; c = (num >> 16) & 0xFF; if( c >='\x20' && c <= '\x7e' ) s[1] = c; c = (num >> 8) & 0xFF; if( c >='\x20' && c <= '\x7e' ) s[2] = c; c = num & 0xFF; if( c >= '\x20' && c <= '\x7e' ) s[3] = c; return s; } RageSoundDriver_AU::RageSoundDriver_AU() : m_OutputUnit(NULL), m_iSampleRate(0), m_bDone(false), m_bStarted(false), m_pIOThread(NULL), m_pNotificationThread(NULL), m_Semaphore("Sound") { } void RageSoundDriver_AU::NameHALThread( CFRunLoopObserverRef observer, CFRunLoopActivity activity, void *inRefCon ) { RageSoundDriver_AU *This = (RageSoundDriver_AU *)inRefCon; CFRunLoopObserverInvalidate( observer ); CFRelease( observer ); This->m_pNotificationThread = new RageThreadRegister( "HAL notification thread" ); This->m_Semaphore.Post(); } static void SetSampleRate( AudioUnit au, Float64 desiredRate ) { AudioDeviceID OutputDevice; OSStatus error; UInt32 size = sizeof( AudioDeviceID ); if( (error = AudioUnitGetProperty(au, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, 0, &OutputDevice, &size)) ) { LOG->Warn( WERROR("No output device", error) ); return; } Float64 rate = 0.0; size = sizeof( Float64 ); if( (error = AudioDeviceGetProperty(OutputDevice, 0, false, kAudioDevicePropertyNominalSampleRate, &size, &rate)) ) { LOG->Warn( WERROR("Couldn't get the device's sample rate", error) ); return; } if( rate == desiredRate ) return; if( (error = AudioDeviceGetPropertyInfo(OutputDevice, 0, false, kAudioDevicePropertyAvailableNominalSampleRates, &size, NULL)) ) { LOG->Warn( WERROR("Couldn't get available nominal sample rates info", error) ); return; } const int num = size/sizeof(AudioValueRange); AudioValueRange *ranges = new AudioValueRange[num]; if( (error = AudioDeviceGetProperty(OutputDevice, 0, false, kAudioDevicePropertyAvailableNominalSampleRates, &size, ranges)) ) { LOG->Warn( WERROR("Couldn't get available nominal sample rates", error) ); delete[] ranges; return; } Float64 bestRate = 0.0; for( int i = 0; i < num; ++i ) { if( desiredRate >= ranges[i].mMinimum && desiredRate <= ranges[i].mMaximum ) { bestRate = desiredRate; break; } /* XXX: If the desired rate is supported by the device, then change it, if not * then we should select the "best" rate. I don't really know what such a best * rate would be. The rate closest to the desired value? A multiple of 2? * For now give up if the desired sample rate isn't available. */ } delete[] ranges; if( bestRate == 0.0 ) return; if( (error = AudioDeviceSetProperty(OutputDevice, NULL, 0, false, kAudioDevicePropertyNominalSampleRate, sizeof(Float64), &bestRate)) ) { LOG->Warn( WERROR("Couldn't set the device's sample rate", error) ); } } RString RageSoundDriver_AU::Init() { ComponentDescription desc; desc.componentType = kAudioUnitType_Output; desc.componentSubType = kAudioUnitSubType_DefaultOutput; desc.componentManufacturer = kAudioUnitManufacturer_Apple; desc.componentFlags = 0; desc.componentFlagsMask = 0; Component comp = FindNextComponent( NULL, &desc ); if( comp == NULL ) return "Failed to find the default output unit."; OSStatus error = OpenAComponent( comp, &m_OutputUnit ); if( error != noErr || m_OutputUnit == NULL ) return ERROR( "Could not open the default output unit", error ); // Set up a callback function to generate output to the output unit AURenderCallbackStruct input; input.inputProc = Render; input.inputProcRefCon = this; error = AudioUnitSetProperty( m_OutputUnit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, 0, &input, sizeof(input) ); if( error != noErr ) return ERROR( "Failed to set render callback", error ); AudioStreamBasicDescription streamFormat; streamFormat.mSampleRate = PREFSMAN->m_iSoundPreferredSampleRate; streamFormat.mFormatID = kAudioFormatLinearPCM; streamFormat.mFormatFlags = kFormatFlags; streamFormat.mBytesPerPacket = kBytesPerPacket; streamFormat.mFramesPerPacket = kFramesPerPacket; streamFormat.mBytesPerFrame = kBytesPerFrame; streamFormat.mChannelsPerFrame = kChannelsPerFrame; streamFormat.mBitsPerChannel = kBitsPerChannel; if( streamFormat.mSampleRate <= 0.0 ) streamFormat.mSampleRate = 44100.0; m_iSampleRate = int( streamFormat.mSampleRate ); m_TimeScale = streamFormat.mSampleRate / AudioGetHostClockFrequency(); // Try to set the hardware sample rate. SetSampleRate( m_OutputUnit, streamFormat.mSampleRate ); error = AudioUnitSetProperty( m_OutputUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &streamFormat, sizeof(AudioStreamBasicDescription) ); if( error != noErr ) return ERROR( "Failed to set AU stream format", error ); UInt32 renderQuality = kRenderQuality_Max; error = AudioUnitSetProperty( m_OutputUnit, kAudioUnitProperty_RenderQuality, kAudioUnitScope_Global, 0, &renderQuality, sizeof(renderQuality) ); if( error != noErr ) LOG->Warn( WERROR("Failed to set the maximum render quality", error) ); // Initialize the AU. if( (error = AudioUnitInitialize(m_OutputUnit)) ) return ERROR( "Could not initialize the AudioUnit", error ); StartDecodeThread(); // Get the HAL's runloop and attach an observer. { CFRunLoopObserverRef observerRef; CFRunLoopRef runLoopRef; CFRunLoopObserverContext context = { 0, this, NULL, NULL, NULL }; UInt32 size = sizeof( CFRunLoopRef ); if( (error = AudioHardwareGetProperty(kAudioHardwarePropertyRunLoop, &size, &runLoopRef)) ) return ERROR( "Couldn't get the HAL's run loop", error); observerRef = CFRunLoopObserverCreate( kCFAllocatorDefault, kCFRunLoopAllActivities, false, 0, NameHALThread, &context ); CFRunLoopAddObserver( runLoopRef, observerRef, kCFRunLoopDefaultMode ); CFRunLoopWakeUp( runLoopRef ); m_Semaphore.Wait(); } if( (error = AudioOutputUnitStart(m_OutputUnit)) ) return ERROR( "Could not start the AudioUnit", error ); m_bStarted = true; return RString(); } RageSoundDriver_AU::~RageSoundDriver_AU() { if( !m_OutputUnit ) return; if( m_bStarted ) { m_bDone = true; m_Semaphore.Wait(); } AudioUnitUninitialize( m_OutputUnit ); CloseComponent( m_OutputUnit ); delete m_pIOThread; delete m_pNotificationThread; } int64_t RageSoundDriver_AU::GetPosition() const { return int64_t( m_TimeScale * AudioGetCurrentHostTime() ); } void RageSoundDriver_AU::SetupDecodingThread() { /* Increase the scheduling precedence of the decoder thread. */ const RString sError = SetThreadPrecedence( 0.75f ); if( !sError.empty() ) LOG->Warn( "Could not set precedence of the decoding thread: %s", sError.c_str() ); } float RageSoundDriver_AU::GetPlayLatency() const { OSStatus error; UInt32 bufferSize; AudioDeviceID OutputDevice; UInt32 size = sizeof( AudioDeviceID ); Float64 sampleRate; if( (error = AudioUnitGetProperty(m_OutputUnit, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, 0, &OutputDevice, &size)) ) { LOG->Warn( WERROR("No output device", error) ); return 0.0f; } size = sizeof( Float64 ); if( (error = AudioDeviceGetProperty(OutputDevice, 0, false, kAudioDevicePropertyNominalSampleRate, &size, &sampleRate)) ) { LOG->Warn( WERROR("Couldn't get the device sample rate", error) ); return 0.0f; } size = sizeof( UInt32 ); if( (error = AudioDeviceGetProperty(OutputDevice, 0, false, kAudioDevicePropertyBufferFrameSize, &size, &bufferSize)) ) { LOG->Warn( WERROR("Couldn't determine buffer size", error) ); bufferSize = 0; } UInt32 frames; size = sizeof( UInt32 ); if( (error = AudioDeviceGetProperty(OutputDevice, 0, false, kAudioDevicePropertyLatency, &size, &frames)) ) { LOG->Warn( WERROR( "Couldn't get device latency", error) ); frames = 0; } bufferSize += frames; size = sizeof( UInt32 ); if( (error = AudioDeviceGetProperty(OutputDevice, 0, false, kAudioDevicePropertySafetyOffset, &size, &frames)) ) { LOG->Warn( WERROR("Couldn't get device safety offset", error) ); frames = 0; } bufferSize += frames; size = sizeof( UInt32 ); do { if( (error = AudioDeviceGetPropertyInfo(OutputDevice, 0, false, kAudioDevicePropertyStreams, &size, NULL)) ) { LOG->Warn( WERROR("Device has no streams", error) ); break; } int num = size / sizeof( AudioStreamID ); if( num == 0 ) { LOG->Warn( "Device has no streams." ); break; } AudioStreamID *streams = new AudioStreamID[num]; if( (error = AudioDeviceGetProperty(OutputDevice, 0, false, kAudioDevicePropertyStreams, &size, streams)) ) { LOG->Warn( WERROR("Cannot get device's streams", error) ); delete[] streams; break; } if( (error = AudioStreamGetProperty(streams[0], 0, kAudioDevicePropertyLatency, &size, &frames)) ) { LOG->Warn( WERROR("Stream does not report latency", error) ); frames = 0; } delete[] streams; bufferSize += frames; } while( false ); return float( bufferSize / sampleRate ); } OSStatus RageSoundDriver_AU::Render( void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData ) { RageSoundDriver_AU *This = (RageSoundDriver_AU *)inRefCon; if( unlikely(This->m_pIOThread == NULL) ) This->m_pIOThread = new RageThreadRegister( "HAL I/O thread" ); AudioBuffer &buf = ioData->mBuffers[0]; int64_t now = int64_t( This->m_TimeScale * AudioGetCurrentHostTime() ); int64_t next = int64_t( This->m_TimeScale * inTimeStamp->mHostTime ); This->Mix( (float *)buf.mData, inNumberFrames, next, now ); if( unlikely(This->m_bDone) ) { AudioOutputUnitStop( This->m_OutputUnit ); This->m_Semaphore.Post(); } return noErr; } /* * (c) 2004-2007 Steve Checkoway * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */