#include "global.h" #include "GradeDisplay.h" #include "RageUtil.h" #include "arch/Dialog/Dialog.h" #include "RageLog.h" #include "ActorUtil.h" REGISTER_ACTOR_CLASS( GradeDisplay ) void GradeDisplay::Load( RageTextureID ID ) { Sprite::Load( ID ); Sprite::StopAnimating(); bool bWarn = Sprite::GetNumStates() != 8 && Sprite::GetNumStates() != 16; if( ID.filename.find("_blank") != RString::npos ) bWarn = false; if( bWarn ) { RString sError = ssprintf( "The grade graphic '%s' must have either 8 or 16 frames.", ID.filename.c_str() ); LOG->Warn( sError ); Dialog::OK( sError ); } } int GradeDisplay::GetFrameIndex( PlayerNumber pn, Grade g ) { if( Sprite::GetNumStates() == 1 ) return 0; // either 8, or 16 states int iNumCols; switch( Sprite::GetNumStates() ) { case 8: iNumCols=1; break; case 16: iNumCols=2; break; default: ASSERT(0); } int iFrame; switch( g ) { case Grade_Tier01: iFrame = 0; break; case Grade_Tier02: iFrame = 1; break; case Grade_Tier03: iFrame = 2; break; case Grade_Tier04: iFrame = 3; break; case Grade_Tier05: iFrame = 4; break; case Grade_Tier06: iFrame = 5; break; case Grade_Tier07: iFrame = 6; break; default: iFrame = 6; break; case Grade_Failed: iFrame = 7; break; } iFrame *= iNumCols; if( iNumCols==2 ) iFrame += pn; return iFrame; } void GradeDisplay::SetGrade( PlayerNumber pn, Grade g ) { if( g != Grade_NoData ) { SetState( GetFrameIndex(pn,g) ); SetVisible( true ); } else { SetVisible( false ); } } // lua start #include "LuaBinding.h" class LunaGradeDisplay: public Luna { public: static int Load( T* p, lua_State *L ) { RageTextureID id( SArg(1) ); p->Load( id ); return 0; } static int SetGrade( T* p, lua_State *L ) { PlayerNumber pn = Enum::Check(L, 1); Grade g = Enum::Check(L, 2); p->SetGrade( pn, g ); return 0; } LunaGradeDisplay() { ADD_METHOD( Load ); ADD_METHOD( SetGrade ); } }; LUA_REGISTER_DERIVED_CLASS( GradeDisplay, Sprite ) // lua end /* * (c) 2001-2002 Chris Danford * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */