#ifndef PRO_TIMING_DISPLAY_H #define PRO_TIMING_DISPLAY_H #include "ActorFrame.h" #include "BitmapText.h" #include "GameConstantsAndTypes.h" class ProTimingDisplay: public ActorFrame { BitmapText m_Judgment; public: ProTimingDisplay(); void SetJudgment( int ms, TapNoteScore score ); void Reset(); }; #endif