/* ActorFrame - A container for other actors. */ #ifndef ACTORFRAME_H #define ACTORFRAME_H #include "Actor.h" template class LunaActorFrame : public LunaActor { public: LunaActorFrame() { LUA->Register( Register ); } static int propagate( T* p, lua_State *L ) { p->SetPropagateCommands( !!IArg(1) ); return 0; } static int fov( T* p, lua_State *L ) { p->SetFOV( FArg(1) ); return 0; } static int SetUpdateRate( T* p, lua_State *L ) { p->SetUpdateRate( FArg(1) ); return 0; } static int SetFOV( T* p, lua_State *L ) { p->SetFOV( FArg(1) ); return 0; } static int GetChild( T* p, lua_State *L ) { Actor *pChild = p->GetChild( SArg(1) ); if( pChild ) pChild->PushSelf( L ); else lua_pushnil( L ); return 1; } static int GetNumChildren( T* p, lua_State *L ) { lua_pushnumber( L, p->GetNumChildren() ); return 1; } static void Register(lua_State *L) { ADD_METHOD( propagate ) ADD_METHOD( fov ) ADD_METHOD( SetUpdateRate ) ADD_METHOD( SetFOV ) ADD_METHOD( GetChild ) ADD_METHOD( GetNumChildren ) LunaActor::Register( L ); } }; class ActorFrame : public Actor { public: ActorFrame(); virtual ~ActorFrame(); void LoadFromNode( const CString& sDir, const XNode* pNode ); void LoadChildrenFromNode( const CString& sDir, const XNode* pNode ); virtual void AddChild( Actor* pActor ); virtual void RemoveChild( Actor* pActor ); Actor* GetChild( const CString &sName ); int GetNumChildren() const { return m_SubActors.size(); } void RemoveAllChildren(); void MoveToTail( Actor* pActor ); void MoveToHead( Actor* pActor ); void SortByDrawOrder(); void DeleteChildrenWhenDone( bool bDelete=true ) { m_bDeleteChildren = bDelete; } void DeleteAllChildren(); // // Commands // void PushSelf( lua_State *L ); void RunCommandsOnChildren( const LuaReference& cmds ); /* but not on self */ void RunCommandsOnChildren( const apActorCommands& cmds ) { RunCommandsOnChildren( *cmds ); } // convenience virtual void Update( float fDeltaTime ); virtual void DrawPrimitives(); virtual void SetDiffuse( RageColor c ); virtual void SetDiffuseAlpha( float f ); virtual void SetZTestMode( ZTestMode mode ); virtual void SetZWrite( bool b ); virtual void FinishTweening(); virtual void HurryTweening( float factor ); void SetUpdateRate( float fUpdateRate ) { m_fUpdateRate = fUpdateRate; } void SetFOV( float fFOV ) { m_fFOV = fFOV; } void SetPropagateCommands( bool b ); /* Amount of time until all tweens (and all children's tweens) have stopped: */ virtual float GetTweenTimeLeft() const; virtual void GainFocus( float fRate, bool bRewindMovie, bool bLoop ); virtual void LoseFocus(); virtual void PlayCommand( const CString &sCommandName ); virtual void RunCommands( const LuaReference& cmds ); void RunCommands( const apActorCommands& cmds ) { ActorFrame::RunCommands( *cmds ); } // convenience protected: vector m_SubActors; bool m_bPropagateCommands; bool m_bDeleteChildren; // state effects float m_fUpdateRate; float m_fFOV; // -1 = no change bool m_bOverrideLighting; // if true, set ligthing to m_bLighting bool m_bLighting; }; class ActorFrameAutoDeleteChildren : public ActorFrame { public: ActorFrameAutoDeleteChildren() { DeleteChildrenWhenDone(true); } void LoadFromNode( const CString& sDir, const XNode* pNode ) { ActorFrame::LoadFromNode( sDir, pNode ); LoadChildrenFromNode( sDir, pNode ); } }; #endif /* * (c) 2001-2004 Chris Danford * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */