/* ----------------------------------------------------------------------------- Class: ScreenHowToPlay Desc: Base class for all attraction screens. Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #include "ScreenAttract.h" #include "Player.h" #include "LifeMeterBar.h" #include "Character.h" class ScreenHowToPlay : public ScreenAttract { public: ScreenHowToPlay(); ~ScreenHowToPlay(); virtual void Update( float fDelta ); virtual void HandleScreenMessage( const ScreenMessage SM ); virtual void DrawPrimitives(); protected: LifeMeterBar m_LifeMeterBar; BGAnimation m_Overlay; Player m_Player; Model m_mCharacter; Model m_mDancePad; bool m_bUsingCharacter; bool m_bUsingPad; Song* m_pSong; float m_fFakeSecondsIntoSong; float m_fSecondsUntilNextKeyFrame; };