#ifndef MENUELEMENTS_H #define MENUELEMENTS_H /* ----------------------------------------------------------------------------- File: MenuElements.h Desc: Displays common components of menu screens: Background, Top Bar, Bottom Bar, help message, credits or PlayerOptions, style icon, Menu Timer Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. ----------------------------------------------------------------------------- */ #include "Screen.h" #include "Sprite.h" #include "MenuTimer.h" #include "Transition.h" #include "HelpDisplay.h" #include "BGAnimation.h" class MenuElements : public ActorFrame { public: MenuElements(); virtual void DrawPrimitives(); void Load( CString sClassName, bool bEnableTimer = true, bool bLoadStyleIcon = true ); void DrawTopLayer(); void DrawBottomLayer(); void StartTransitioning( ScreenMessage smSendWhenDone ); void Back( ScreenMessage smSendWhenDone ); void Update( float fDeltaTime ); bool IsTransitioning(); public: // let owner tinker with these objects CString m_sName; BGAnimation m_Background; Sprite m_sprHeader; Sprite m_sprStyleIcon; MenuTimer m_MenuTimer; Sprite m_sprFooter; HelpDisplay m_textHelp; Transition m_In; Transition m_Out; Transition m_Back; RageSound m_soundBack; }; #endif