#include "global.h" #include "ArrowBackdrop.h" #include "GameState.h" #include "NoteFieldPositioning.h" void ArrowBackdrop::BeginDraw() { BGAnimation::BeginDraw(); g_NoteFieldMode[m_PlayerNumber].BeginDrawTrack(-1); } void ArrowBackdrop::EndDraw() { g_NoteFieldMode[m_PlayerNumber].EndDrawTrack(-1); BGAnimation::EndDraw(); }