#include "global.h" #include "ScoreDisplayCalories.h" #include "MessageManager.h" #include "PlayerNumber.h" #include "PlayerState.h" #include "RageUtil.h" #include "StageStats.h" #include "XmlFile.h" #include "ActorUtil.h" #include "StatsManager.h" #include "LuaManager.h" REGISTER_ACTOR_CLASS( ScoreDisplayCalories ); ScoreDisplayCalories::ScoreDisplayCalories() { } ScoreDisplayCalories::~ScoreDisplayCalories() { if( m_sMessageOnStep != "" ) MESSAGEMAN->Unsubscribe( this, m_sMessageOnStep ); } void ScoreDisplayCalories::LoadFromNode( const XNode* pNode ) { RollingNumbers::LoadFromNode( pNode ); { Lua *L = LUA->Get(); bool b = pNode->PushAttrValue( L, "PlayerNumber" ); ASSERT( b ); LuaHelpers::Pop( L, m_PlayerNumber ); LUA->Release( L ); } MESSAGEMAN->Subscribe( this, "Step" ); } void ScoreDisplayCalories::Update( float fDelta ) { // We have to set the initial text after StatsManager::CalcAccumPlayedStageStats // is called. if( IsFirstUpdate() ) UpdateNumber(); RollingNumbers::Update( fDelta ); } void ScoreDisplayCalories::HandleMessage( const Message &msg ) { if( msg.GetName() == "Step" ) { PlayerNumber pn; msg.GetParam( "PlayerNumber", pn ); if( pn == m_PlayerNumber ) UpdateNumber(); } RollingNumbers::HandleMessage( msg ); } void ScoreDisplayCalories::UpdateNumber() { float fCals = STATSMAN->GetAccumPlayedStageStats().m_player[m_PlayerNumber].m_fCaloriesBurned + STATSMAN->m_CurStageStats.m_player[m_PlayerNumber].m_fCaloriesBurned; SetTargetNumber( fCals ); } // lua start #include "LuaBinding.h" /** @brief Allow Lua to have access to the ScoreDisplayCalories. */ class LunaScoreDisplayCalories: public Luna { public: LunaScoreDisplayCalories() { } }; LUA_REGISTER_DERIVED_CLASS( ScoreDisplayCalories, BitmapText ) // lua end /* * (c) 2001-2004 Chris Danford * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */