#include "global.h" /* ----------------------------------------------------------------------------- Class: GhostArrow Desc: See header. Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Ben Nordstrom Chris Danford ----------------------------------------------------------------------------- */ #include "GhostArrow.h" #include "NoteSkinManager.h" #include "GameState.h" GhostArrow::GhostArrow() { SetDiffuse( RageColor(1,1,1,0) ); } void GhostArrow::Init( PlayerNumber pn ) { m_PlayerNumber = pn; for( int i=0; iGetMetric(GAMESTATE->m_PlayerOptions[pn].m_sNoteSkin,m_sName,sCommand); } } void GhostArrow::Update( float fDeltaTime ) { Sprite::Update( fDeltaTime ); } void GhostArrow::Step( TapNoteScore score ) { this->StopTweening(); this->Command( m_sScoreCommand[score] ); }