/*******************************************************************\ | ezsockets.h: EzSockets Class Header | | Designed by Josh Allen, Charles Lohr and Adam Lowman. | | Socket programming methods based on Charles Lohr's EZW progam. | | Modified by Charles Lohr for use with Windows-Based OSes. | | UDP/NON-TCP Support by Adam Lowman. | \*******************************************************************/ #ifndef EZSOCKETS_H #define EZSOCKETS_H #if defined(WITHOUT_NETWORKING) #error do not include ezsockets.h when WITHOUT_NETWORKING #endif #include #include #include #include #include #if defined(_XBOX) /* * Summary : WinsockX is bad, XTL is good. * Explained : WinsockX may rely on some declares that are present in XTL. * Also, using XTL includes some files maybe needed for other operations * on Xbox. */ #include #elif defined(_WINDOWS) #include #else #include #endif using namespace std; class EzSockets { public: EzSockets(); ~EzSockets(); //Crate the socket bool create(); bool create(int Protocol); bool create(int Protocol, int Type); //Bind Socket to local port bool bind(unsigned short port); //Listen with socket bool listen(); //Accept incoming socket bool accept(EzSockets &socket); //Connect bool connect(const string& host, unsigned short port); //Kill socket void close(); //see if socket has been created bool check(); long uAddr(); bool CanRead(); bool DataAvailable() { return ( ( inBuffer.length()>0 ) || CanRead() ); } bool IsError(); bool CanWrite(); void update(); //Raw data system void SendData(const string& outData); void SendData(const char *data, unsigned int bytes); int ReadData(char *data, unsigned int bytes); int PeekData(char *data, unsigned int bytes); //Packet system (for structures and classes) void SendPack(const char *data, unsigned int bytes); int ReadPack(char *data, unsigned int max); int PeekPack(char *data, unsigned int max); //String (Flash) system / Null-terminated strings void SendStr(const string& data, char delim = '\0'); int ReadStr(string& data, char delim = '\0'); int PeekStr(string& data, char delim = '\0'); //Operators char operator[] (int i); //Access buffer friend istream& operator>>(istream& is, EzSockets& obj); friend ostream& operator<<(ostream& os, const EzSockets& obj); bool blocking; enum SockState { skDISCONNECTED = 0, skUNDEF1, //Not implemented skLISTENING, skUNDEF3, //Not implemented skUNDEF4, //Not implemented skUNDEF5, //Not implemented skUNDEF6, //Not implemented skCONNECTED, skERROR }; struct sockaddr_in fromAddr; unsigned long fromAddr_len; static unsigned long LongFromAddrIn( const sockaddr_in & s ); // The following possibly should be private. string inBuffer; string outBuffer; int pUpdateWrite(); int pUpdateRead(); int pReadData(char * data); int pWriteData(const char * data, int dataSize); SockState state; int lastCode; // Used for debugging purposes RString address; private: // Only necessary for Windows and Xbox #if defined(_WINDOWS) || defined(_XBOX) WSADATA wsda; #endif int MAXCON; int sock; struct sockaddr_in addr; // Used for Select() command fd_set *scks; timeval *times; // Buffers }; istream& operator>>(istream& is, EzSockets& obj); ostream& operator<<(ostream& os, EzSockets& obj); #endif /* * (c) 2003-2004 Josh Allen, Charles Lohr, and Adam Lowman * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */