local t = Def.ActorFrame {}; t[#t+1] = Def.ActorFrame { FOV=90; InitCommand=cmd(Center); Def.Quad { InitCommand=cmd(scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT); OnCommand=cmd(diffuse,color("#FFCB05");diffusebottomedge,color("#F0BA00")); }; Def.ActorFrame { Def.ActorFrame { InitCommand=cmd(hide_if,hideFancyElements;); OffCommand=cmd(decelerate,0.25;rotationx,-90/4*3.5;y,SCREEN_CENTER_Y); ShiftCommand=cmd( smooth,1.25;z,256; sleep,2; smooth,1.25;z,0; sleep,2;queuecommand,"Shift" ); FlipCommand=cmd( smooth,0.5;rotationy,180; sleep,2;smooth,0.5;rotationy,360; sleep,1;rotationy,0;sleep,1; queuecommand,"Flip" ); LoadActor(THEME:GetPathB("ScreenWithMenuElements","background/_checkerboard")) .. { InitCommand=cmd(zoomto,SCREEN_WIDTH*2,SCREEN_HEIGHT*2;customtexturerect,0,0,SCREEN_WIDTH*4/256,SCREEN_HEIGHT*4/256); OnCommand=cmd(texcoordvelocity,0,0.5;diffuse,color("#ffd400");diffusealpha,0.5;fadetop,1;fadebottom,1); }; }; }; }; return t;