#include "global.h" #include "Tween.h" #include "RageUtil.h" #include "RageMath.h" #include "LuaManager.h" #include "EnumHelper.h" static const char *TweenTypeNames[] = { "Linear", "Accelerate", "Decelerate", "Spring", "Bezier" }; XToString( TweenType ); LuaXType( TweenType ); struct TweenLinear: public ITween { float Tween( float f ) const { return f; } ITween *Copy() const { return new TweenLinear(*this); } }; struct TweenAccelerate: public ITween { float Tween( float f ) const { return f*f; } ITween *Copy() const { return new TweenAccelerate(*this); } }; struct TweenDecelerate: public ITween { float Tween( float f ) const { return 1 - (1-f) * (1-f); } ITween *Copy() const { return new TweenDecelerate(*this); } }; struct TweenSpring: public ITween { float Tween( float f ) const { return 1 - RageFastCos( f*PI*2.5f )/(1+f*3); } ITween *Copy() const { return new TweenSpring(*this); } }; /* * Interpolation with 1-dimensional cubic Bezier curves. */ struct InterpolateBezier1D: public ITween { float Tween( float f ) const; ITween *Copy() const { return new InterpolateBezier1D(*this); } RageQuadratic m_Bezier; }; float InterpolateBezier1D::Tween( float f ) const { return m_Bezier.Evaluate( f ); } /* * Interpolation with 2-dimensional cubic Bezier curves. */ struct InterpolateBezier2D: public ITween { float Tween( float f ) const; ITween *Copy() const { return new InterpolateBezier2D(*this); } RageBezier2D m_Bezier; }; float InterpolateBezier2D::Tween( float f ) const { return m_Bezier.EvaluateYFromX( f ); } /* This interpolator combines multiple other interpolators, to allow * generating more complex tweens. For example, "compound,10,linear,0.25,accelerate,0.75" * means 25% of the tween is linear, and the rest is accelerate. This can be * used with Bezier to create spline tweens. */ // InterpolateCompound ITween *ITween::CreateFromType( TweenType tt ) { switch( tt ) { case TWEEN_LINEAR: return new TweenLinear; case TWEEN_ACCELERATE: return new TweenAccelerate; case TWEEN_DECELERATE: return new TweenDecelerate; case TWEEN_SPRING: return new TweenSpring; default: ASSERT(0); } } ITween *ITween::CreateFromStack( Lua *L, int iStackPos ) { TweenType iType = Enum::Check( L, iStackPos ); if( iType == TWEEN_BEZIER ) { luaL_checktype( L, iStackPos+1, LUA_TTABLE ); int iArgs = lua_objlen( L, iStackPos+1 ); if( iArgs != 4 && iArgs != 8 ) RageException::Throw( "CreateFromStack: table argument must have 4 or 8 entries" ); float fC[8]; for( int i = 0; i < iArgs; ++i ) { lua_rawgeti( L, iStackPos+1, i+1 ); fC[i] = (float) lua_tonumber( L, -1 ); } lua_pop( L, iArgs ); if( iArgs == 4 ) { InterpolateBezier1D *pBezier = new InterpolateBezier1D; pBezier->m_Bezier.SetFromBezier( fC[0], fC[1], fC[2], fC[3] ); return pBezier; } else if( iArgs == 8 ) { InterpolateBezier2D *pBezier = new InterpolateBezier2D; pBezier->m_Bezier.SetFromBezier( fC[0], fC[1], fC[2], fC[3], fC[4], fC[5], fC[6], fC[7] ); return pBezier; } } return CreateFromType( iType ); } /* * (c) 2001-2006 Glenn Maynard, Chris Danford * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */