#ifndef ScreenWithMenuElements_H #define ScreenWithMenuElements_H #include "Screen.h" #include "Transition.h" #include "ActorUtil.h" #include "ThemeMetric.h" class MenuTimer; class MemoryCardDisplay; class ScreenWithMenuElements : public Screen { public: ScreenWithMenuElements(); virtual void Init(); virtual void BeginScreen(); virtual ~ScreenWithMenuElements(); virtual void HandleScreenMessage( const ScreenMessage SM ); void Update( float fDeltaTime ); void StartTransitioningScreen( ScreenMessage smSendWhenDone ); virtual void Cancel( ScreenMessage smSendWhenDone ); bool IsTransitioning(); void StopTimer(); void ResetTimer(); // Sub-classes can hook these and do special actions that won't be triggered automatically by an "On"/"Off" command virtual void TweenOnScreen(); virtual void TweenOffScreen(); // Lua virtual void PushSelf( lua_State *L ); protected: virtual void StartPlayingMusic(); void SetHelpText( RString s ); AutoActor m_sprUnderlay; MemoryCardDisplay *m_MemoryCardDisplay[NUM_PLAYERS]; MenuTimer *m_MenuTimer; AutoActor m_sprOverlay; vector m_vDecorations; Transition m_In; Transition m_Out; Transition m_Cancel; ThemeMetric PLAY_MUSIC; ThemeMetric MUSIC_ALIGN_BEAT; ThemeMetric CANCEL_TRANSITIONS_OUT; ThemeMetric TIMER_SECONDS; ThemeMetric TIMER_METRICS_GROUP; ThemeMetric RESET_GAMESTATE; private: RString m_sPathToMusic; }; class ScreenWithMenuElementsSimple: public ScreenWithMenuElements { public: void MenuStart( const InputEventPlus &input ); void MenuBack( const InputEventPlus &input ); // Lua virtual void PushSelf( lua_State *L ); protected: }; #endif /* * (c) 2004 Chris Danford * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */